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NPC Generator

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Advanced [show]


Tharivol Berevan, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Architect. His silver hair has been sun bleached extensively. His eyes are amber.

Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has achieved small success as a Architect.

Motivation: Regain custody of his daughter.

Ideals: Philantrophist. Bonds: Job, Rich, Family. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Tharivol Berevan, Male Elf Warlock 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)8 (-1) 14 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 3 Holy water. 3 Alchemist’s fire.


Social Check DCs


Pirithin TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy red pantaloons and a grey scarf. He wears a deerstalker hat to hide his balding. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Pirithin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He is a Chromatic Dragon in disguise. A few years later when the south was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Regain custody of his daughter; and to unite with his sister

Ideals: Athletic, Philantrophist. Bonds: Family, Adventurer, Immigrant. Occupation: Animal Trainer

Voice: Sore throat, cough

Attributes [hide]

Pirithin TellPenny, Male Halfling Expert 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 12 (+1)18 (+4)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Bloodstone (40 gp). Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). Fire opal (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burgell Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. His silver hair is cut short with large spiked bangs in the front. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born the only child of a wealthy merchant. When Burgell reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to trick people and travel the world for free.

Motivation: Find a way to reverse the transformation of his brother; and he wants nothing more than to rejoin the army

Ideals: Fighting, Entrepeneur. Bonds: Criminal record, Family, Military. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Burgell Musgraben, Male Gnome Fighter 11
Small (3'6") Gnome, Neutral Evil (CR 11)
Armor Class 13
Hit Points 83 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 15 (+2)15 (+2)
Skills Deception +6, Insight +6
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1000 gp. Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Engong Tenley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She usually wears her white robe and has her sword always slung over her shoulder. Her silver hair is lengthy and is close to two feet long. Her eyes are brown and catlike.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Flattery will make her almost putty in your hands.

History: Born in the east to a Masseuse, Engong learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Athletic, Fighting. Flaws: Selfish. Bonds: Guardian, Job. Occupation: Masseuse

Voice: Deep voice with rolling R's

Attributes [hide]

Engong Tenley, Female Half-Orc Commoner 7
Medium (4'7") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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