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NPC Generator

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Advanced [show]


Orryn Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With a patchy brown beard and wild brown hair. His eyes, though not visible through his cowl, are hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Athletic, Impeccable. Flaws: Hedonist. Bonds: Rich. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Orryn Boondiggles, Male Gnome Sorcerer 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)13 (+1) 18 (+4)11 (+0)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 600 gp.


Social Check DCs


Bucklal Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He very much looks the part of a Stylist, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. His tied-back hair is red. His eyes are violet and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a slaver, Bucklal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Bucklal was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Stylist. He ran away from his former home and has been making his living as a Stylist for the past few years.

Motivation: Balancing his hectic life and new Stylist responsibilities is difficult; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Job, Mentor, Immigrant. Occupation: Stylist

Voice: Forgets to breathe while speaking

Attributes [hide]

Bucklal Tallfellow, Male Halfling Paladin 3
Small (3'1") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)9 (-1) 17 (+3)12 (+1)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Jak Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is renowned for his bright white suits and hats. He has a long chestnut beard with little hanging trinkets. His brown unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the north.

Ideals: Athletic, Gifted, Entrepeneur. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Jak Stoutman, Male Halfling Paladin 10
Small (3'3") Halfling, Lawful Evil (CR 10)
Armor Class 14
Hit Points 91 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)10 (+0) 7 (-2)16 (+3)
Skills Medicine +2, Sleight of Hand +7
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1400 gp. Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nelkin Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears bulky red painted plate armor. He has a moderate pudge and is not very fit. He has done his best to style his blonde hair to look like a famous performer. His eyes are a pleasant green.

Personality: He has always had a great fascination with Dragonborn culture. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He now owns his own business.

Motivation: He has a rivalry with the Church that dominates his actions; and doesn't want to be a priest and was forced into it by his family

Flaws: Racist. Bonds: Religious, Military, Job, Family. Occupation: Priest

Voice: Australian accent

Attributes [hide]

Nelkin Sunmeadow, Male Halfling Adept 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills History +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Aquan, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 40000 cp.


Social Check DCs

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