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Einkil Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and is dressed in earthy colors with a brown and blue handkerchief worn on his right side. His right leg appears badly burned and disfigured. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his brother before him, after school he went straight into learning to become a Slave Trader. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Einkil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Gifted, Fighting. Bonds: Job, Criminal record. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Einkil Aranore, Male Dwarf Druid 7
Medium (4'3") Dwarf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 47 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)16 (+3) 16 (+3)12 (+1)
Skills Arcana +6, Insight +6
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Celestial, Gnome
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 800 gp. Red garnet (130 gp). Banded agate (11 gp). Obsidian (11 gp). Red garnet (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veit Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a hammer. His blonde hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted from career to career and currently works as a Doctor.

Motivation: He is content; and he'd like to take his coworkers down a peg

Flaws: Shy, Disease, PTSD, Mundane. Bonds: Job. Occupation: Doctor

Voice: Relaxed voice

Attributes [hide]

Veit Torunn, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 400 gp.


Social Check DCs


Halimath Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is heavily combed to the right. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a very good compulsive liar and kleptomaniac.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To get a good night's sleep; and seeks redemption

Ideals: Fighting, Gifted. Flaws: Addict, Mundane, Insomniac. Bonds: Criminal record. Occupation: Tanner

Voice: Australian accent

Attributes [hide]

Halimath Dukakis, Male Half-Elf Expert 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)14 (+2) 16 (+3)9 (-1)
Skills Nature +5, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 2000 sp. Tiger eye turquoise (11 gp). 1 Minor magic item.


Social Check DCs


Elaim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is renowned for his bright brown suits and hats. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is kept up in a ponytail inside a feathered hat. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Elaim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elaim. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: Wants to work out more often; and a rival would like him out of the picture

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Slave, Criminal record, Debt. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Elaim Frostbeard, Male Dwarf Expert 5
Medium (4'0") Dwarf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)14 (+2) 8 (-1)12 (+1)
Skills Religion +5, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. Chrysoprase (60 gp). Chrysoprase (60 gp). Chalcedony (60 gp). Citrine (60 gp).


Social Check DCs

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