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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Fallthra Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this woman wears a robe, a symbol of her god around her neck, and a spear on her belt. She has moderate length brown hair. She wears round tiny glasses practically rammed into her face.

Personality: Confrontational and typically high on some drug or another. She is obsessed with finding treasure.

History: The child of western immigrants she idolized her father. Her homeland was ravaged by war and she spent much of her life rebuilding it. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she desires power and/or immortality

Ideals: Fighting. Flaws: Addict, PTSD. Bonds: Adventurer, Immigrant. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Fallthra Rubyeye, Female Dwarf Aristocrat 9
Medium (4'3") Dwarf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 64 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)15 (+2) 10 (+0)10 (+0)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Terran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caramip Munggen, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears just a tan suit, and sports empty pouches on her belt. Her hair is silver and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a great chef.

History: She got into the Animal Trainer business at a young age. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has never given up on her music dream.

Motivation: She wants to get laid; and she wants to meet her childhood hero

Ideals: Gifted, Artistic. Bonds: Job, Adventurer, Has a crush. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Caramip Munggen, Female Gnome Ranger 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 19 (+4)12 (+1) 17 (+3)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Rangrim Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'2" and wears a grey coat over a green low-cut shirt, and a broad hat upon his head. His right leg appears badly burned and disfigured. His golden hair and beard is wavy and long. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Flaws: Shy, Antagonistic, Disease. Bonds: Rich. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Rangrim Bofdann, Male Dwarf Cleric 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 110 gp. Chrysoprase (70 gp).


Social Check DCs


Orsik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak, and he perpetually has his nunchaku ready. His chestnut hair is styled in orderly dreadlocks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Orsik grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Orsik. Being a Laborer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Many goblins want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Joker. Bonds: Immigrant, Rich, Criminal record, Enemies. Occupation: Laborer

Voice: Scratchy, weak

Attributes [hide]

Orsik Frostbeard, Male Dwarf Fighter 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 50 gp.


Social Check DCs

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