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NPC Generator

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Advanced [show]


Mardred Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with small hat, and carries shortbows. Her golden hair is drawn into a tight pony tail with a dagger scrunchie. She has gleaming, smiling gray eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Mardred hails from a village terrorized by dire rats. At some point she was captured by dire rats and was tortured. After several years of this she finally managed to escape. She now mingles about in high society.

Motivation: She wants revenge against dire rats; and revenge

Ideals: Fighting, Passionate. Bonds: Rich, Enemies, Slave. Occupation: Body Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mardred Helcral, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)10 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Golden pearl (150 gp). 1 Half-Plate.


Social Check DCs


Mord Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large black jacket. His auburn hair is heavily combed to the left. His blue eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Ploughman in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. Mord abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Ploughman.

Motivation: To pay off his debts; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Philantrophist. Bonds: Job, Immigrant, Adventurer, Debt. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Mord Hartford, Male Half-Orc Commoner 7
Medium (5'11") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)4 (-3) 10 (+0)8 (-1)
Skills Performance +2, Religion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silent Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. He keeps his long brown fur kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Optimist. Flaws: Insane. Bonds: Rich, Religious, Enemies. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Silent Prim Posies, Male Tabaxi Warlock 5
Medium (6'8") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)8 (-1) 13 (+1)12 (+1)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Moonstone (30 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimurt Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He has dyed his greying black hair a little too much giving a sharp black color. He has gleaming, smiling brown eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy, self-centered, vain, and jealous.

History: Gimurt was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable, Philantrophist. Flaws: Selfish. Bonds: Job, Criminal record. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Gimurt Helcral, Male Dwarf Ranger 12
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 86 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)13 (+1) 12 (+1)6 (-2)
Skills Arcana +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1000 gp. Fiery yellow corundum (1100 gp). 1 Minor magic item.


Social Check DCs

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