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NPC Generator

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Advanced [show]


Adelard Jordan, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'11" and wears violet painted combat armor at almost all times. His white hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He takes great joy in being the best Weaver in town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Weaver arts, while his mother instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by illithids. Adelard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Sabotage a competitor; and to be a priest again

Ideals: Entrepeneur. Bonds: Enemies, Job, Rich. Occupation: Weaver

Voice: Spits words with contempt

Attributes [hide]

Adelard Jordan, Male Half-Elf Fighter 3
Medium (4'11") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Athletics +0, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Norman Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His long silver hair is drawn into a two foot long braid. His eyes are green and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Emotional. Bonds: Nature, Guardian, Adventurer. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Norman Stanford, Male Human Warrior 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)10 (+0) 7 (-2)15 (+2)
Skills Acrobatics +1, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 70 gp.


Social Check DCs


Fragrant Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. His cinnamon fur is kept up in a ponytail inside a small hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is lazy and tries to find solutions quickly.

History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants revenge against dire rats

Ideals: Entrepeneur. Flaws: Lazy. Bonds: Poor, Enemies, Religious. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Fragrant Paws, Male Tabaxi Sorcerer 5
Medium (5'1") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 8 (-1)16 (+3)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 1 Chain shirt.


Social Check DCs


Don Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. His auburn hair is braided into rings. His eyes are a pleasant amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Don hails from a village terrorized by orcs. When Don reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by orcs. Don was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: An old rival family wants him found; and to end his boredom

Ideals: Impeccable. Flaws: Mundane. Bonds: Family, Enemies, Military. Occupation: Seamstress

Voice: Speaks like tongue is numb

Attributes [hide]

Don Selevarun, Male Half-Elf Fighter 5
Medium (5'11") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)10 (+0) 8 (-1)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 600 gp. Red spinel (80 gp). Chalcedony (20 gp).


Social Check DCs

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