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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Liftrasa Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather, and carries kukris. She wears her hair in dreadlocks. Her green eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Liftrasa was raised in a hard working conservative environment. She was taken from her home at a very young age. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is currently in port desperately looking for someone to get her out; and to share knowledge with the world

Ideals: Fighting, Disciplined, Logical. Bonds: Job, Slave. Occupation: Shepherd

Voice: Pronounces O like U

Attributes [hide]

Liftrasa Helcral, Female Dwarf Expert 12
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 70 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 17 (+3)9 (-1)
Skills Arcana +4, Deception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 18000 sp. Brass mug with jade inlays (300 gp).


Social Check DCs


Mara Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a tan tunic with black highlights, and long grey pants that bunch up around her shoes. Beneath her clothing is a huge mess of scar tissue. Her hair is cut close to her head. This violet eyed southerner is not easily forgotten.

Personality: Calm and collected, she is a well trained Locksmith. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city she treasured whatever gifts she got. As a young adult she joined a group advocating for an improvement in Elven conditions. She ran away from her former home and has been making her living as a Locksmith for the past few years.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Optimist. Flaws: Racist. Bonds: Slave, Job, Poor, Religious. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Mara Ilphelkiir, Female Elf Expert 1
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Gormogord TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a red coat over a black low-cut shirt, and a feathered hat upon his head. He sports a long brown beard, and similarly colored long hair. His violet eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a Barber, his mother struggled to pay the bills. A gifted student he started as a Barber, but he got bored and became a Mercenary. He inherited the family business which he has now maintained for 13 years.

Motivation: He is unsatisfied with his job; and further expansion of business

Bonds: Poor, Job, Military, Family. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Gormogord TellPenny, Male Halfling Monk 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 21 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)17 (+3) 16 (+3)8 (-1)
Skills Arcana +6, Nature +6
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Infernal, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 50000 cp. Alexandrite (1000 gp). 1 Minor magic item.


Social Check DCs


Donaar Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a green coat over a brown low-cut shirt, and a broad hat upon his head. He wears a broad hat to cover his moderate length brass crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Bather first and foremost. He believes firmly that knowledge should be universal. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Banker father left him crippled. He now owns his own business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Insomniac, Disease. Bonds: Job, Military. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Donaar Umbyrphrael, Male Dragonborn Adept 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)5 (-3) 15 (+2)9 (-1)
Skills History -1, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 5000 cp. 1 Magnifying glass.


Social Check DCs

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