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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Orla Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a worn and beaten armor. Her black hair is styled in orderly dreadlocks. Her amber unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She always tries to repair and not replace. It was this mentality that drove her into the Dyer business.

History: She was born in the south, but her parents moved at a very young age to the north. She was an athlete and attended two major summer competitions. She never won. She left for the south, certain she would find work there.

Motivation: She loathes her own lifestyle; and wants to work out more often

Ideals: Persistence, Athletic. Flaws: Disease, Depressed. Bonds: Immigrant. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Orla Nucklestamp, Female Gnome Druid 3
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 17 (+3)12 (+1) 11 (+0)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Tree In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a pastel collared shirt and violet skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She wears a feathered hat to hide her balding. Her hazel eyes are slightly larger than normal.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born on a small isolated farm. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is wracked by social anxiety; and she's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Poor, Nature. Occupation: Barber

Voice: Hard of hearing, loud

Attributes [hide]

Tree In the Wind, Female Tabaxi Bard 6
Medium (4'11") Tabaxi, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)6 (-2) 16 (+3)14 (+2)
Skills Animal Handling +6, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Emerald (1300 gp). Deep blue spinel (300 gp).


Social Check DCs


Jo Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a tight fitting white shirt and pants. Her red hair is knotted and matted. Her amber eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, she prefers to meditate than take action. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in the west her family was never financially stable. From there she went from mercenary job to mercenary job. Some 10 years later her spouse died after the birth of her son. Heartbroken, Jo never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She has decided she is irredeemable; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Bonds: Adventurer, Poor, In love, Criminal record. Occupation: Sage

Voice: American accent

Attributes [hide]

Jo Brightmoon, Female Halfling Warrior 3
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 16
Hit Points 24 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)20 (+5) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +0 / 1d8-2, Ranged +7 / 1d8+5, Grapple +5

Possessions: 500 sp.


Social Check DCs


Gunter Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Armorer. His hair is cut close to his head. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Gunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He always tries to repair and not replace. It was this mentality that drove him into the Armorer business.

History: Gunter was born in the east. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Unemployed. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is compelled to act according to his religious beliefs; and wants a kiss

Ideals: Impeccable, Persistence. Bonds: Nature, Has a crush, Religious. Occupation: Armorer

Voice: Speaks with lips pursed

Attributes [hide]

Gunter Brownrigg, Male Human Expert 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)11 (+0) 10 (+0)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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