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NPC Generator

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Advanced [show]


Myria Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears red leather gloves, a red jacket, and tight pants. Her chestnut hair is cut jaggedly and amateurishly. She wears a mask on her face.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Gifted from a young age, Myria studied abroad. In her 13th year, her parents were killed by a goblins raid, leaving Myria alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: She wants revenge against goblins; and to get a good night's sleep

Ideals: Justice, Gifted. Flaws: Insomniac. Bonds: Job, Enemies. Occupation: Masseuse

Voice: Speaks through clenched teeth

Attributes [hide]

Myria Fastfoot, Female Halfling Warrior 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)7 (-2) 15 (+2)10 (+0)
Skills Investigation +1, Performance +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Three In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She wears a pastel collared shirt and black skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her lavender fur is still thick. Her eyes, though not visible through her cowl, are green.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a minor phobia of water and hates getting wet.

History: She got into the Gardener business at a young age. She found a children's book about a Tabaxi Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She's also a talented Architect, but doesn't like to broadcast it.

Motivation: Further expansion of business; and she loathes her own lifestyle

Flaws: Antagonistic, Fearful, Depressed. Bonds: Job, Adventurer. Occupation: Gardener

Voice: Deep voice with rolling R's

Attributes [hide]

Three In the Wind, Female Tabaxi Paladin 2
Medium (5'2") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Pink pearl (70 gp).


Social Check DCs


Cloud In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He wears his orange fur up. This yellow eyed southerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg

Flaws: Mundane, Impulsive, Secretive. Bonds: Job, Slave. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Cloud In the Wind, Male Tabaxi Ranger 5
Medium (5'11") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)8 (-1) 15 (+2)14 (+2)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. Jade (50 gp). Golden pearl (50 gp). 1 Chain shirt. 1 Full Plate. 1 Banded mail.


Social Check DCs


Hogar Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who likes to wear ponchos typically of a light black in addition to tight pants, he is not a threatening figure. His brown hair is styled in orderly dreadlocks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hogar took refuge in the large cave and found the beat up spear and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter.

Flaws: Addict, Terse. Bonds: Rich, Nature, Family. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Hogar Colton, Male Half-Orc Ranger 2
Medium (6'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 5 (-3)5 (-3) 18 (+4)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 370 gp. 1 Half-Plate.


Social Check DCs

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