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NPC Generator

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Advanced [show]


Norkruuth Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear green clothing when he does not wear armor. His crest is cut close to his head. He has red eyes and a green hat with a brown feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and to reunite with his absent father

Ideals: Optimist. Flaws: Fearful, Shy. Bonds: Immigrant, Family. Occupation: Sage

Voice: Posh accent

Attributes [hide]

Norkruuth Clethtinthiallor, Male Dragonborn Bard 10
Medium (6'6") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 56 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Athletics +8, Deception +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1700 gp.


Social Check DCs


William Clare, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright grey suits and hats. His hair is cut close to his head. His eyes are brown and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the south his family was never financially stable. His childhood dream was to be a Priest, but he was a colossal failure. He then took over the family business and is one of the better Armorer for hire.

Motivation: A deep hatred of orcs; and wants to open a new tavern

Ideals: Athletic. Bonds: Military, Poor, Job, Enemies. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

William Clare, Male Human Ranger 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Millicent Blankley, Female Human [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. Her hair is long and silver with streaks of auburn, and is pulled back with small grey clips. Her eyes, though not visible through her cowl, are brown.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born the only child of a wealthy merchant. She has had some formal writing training, and achieved minor success. She has been a successful dealer in antiques buying low and selling high.

Motivation: She feels the way she acts is they only way to get by in the world; and she is greedy

Ideals: Joker, Entrepeneur, Artistic, Impeccable. Flaws: Shy. Bonds: Rich. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Millicent Blankley, Female Human Aristocrat 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 7 (-2)10 (+0) 13 (+1)15 (+2)
Skills Acrobatics +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Nim Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'11" and dresses like a well dressed Marshal does. His left hand appears badly burned and disfigured. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with his god.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he has a rivalry with the church that dominates his actions

Bonds: Job, Religious, Enemies, Rich. Occupation: Marshal

Voice: Breathy voice

Attributes [hide]

Nim Xistsrith, Male Half-Elf Sorcerer 5
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 20000 cp. Amethyst (150 gp). Violet garnet (400 gp). Alexandrite (400 gp). Rose (20 gp). 1 Minor magic item.


Social Check DCs

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