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NPC Generator

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Advanced [show]


Trym Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this woman wears suspenders and white workpants. Her shirt is yellow, and she wears a heavy white leather apron most of the time. She sports a flattop hair cut. She wears a mask on her face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a small toy that she constantly fidgets with.

History: Born to a pair of adventurers, Trym grew up listening to her father's many stories. In her 15th year, her parents were killed by a brigands raid, leaving Trym alone in the world. After a stint in an orphanage, she was adopted. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Adventurer, Enemies. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Stoutbridge, Female Halfling Adept 5
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 18 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)10 (+0) 11 (+0)16 (+3)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 200 gp.


Social Check DCs


Sannl Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her auburn hair is smooth and relatively long. Her blue eyes have a joyful gleam in them most of the time.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to a criminal king-pin and mafia family She made a point of taking high paying jobs and getting most of it up front. During her travels, Sannl and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Sannl discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Sannl fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Wants to have a good time and be beloved; and obtaining odd cultural halfling artifacts is her passion

Ideals: Optimist. Flaws: Emotional, Disease. Bonds: Adventurer, Criminal record. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Sannl Goblinbane, Female Dwarf Commoner 5
Medium (4'2") Dwarf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 19 (+4)10 (+0) 10 (+0)12 (+1)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp. Freshwater pearl (14 gp).


Social Check DCs


Bilbron Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. His moppish auburn hair is in a traditional bowl cut. His blue eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Beggar, his father struggled to pay the bills. Like his father and his brother before him, after school he went straight into learning to become a Spy. He now owns his own business.

Motivation: An old rival family wants him found; and further expansion of business

Flaws: Antagonistic, Impulsive. Bonds: Poor, Job, Family. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Bilbron Gimlen, Male Gnome Commoner 11
Small (3'4") Gnome, Chaotic Good (CR 11)
Armor Class 11
Hit Points 21 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 8 (-1)15 (+2)
Skills Deception +6, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 18000 sp. Citrine (40 gp). Sardonyx (40 gp). Brown-green garnet (140 gp). Star ruby (1400 gp). Bloodstone (40 gp). Deep green spinel (140 gp). Onyx (40 gp). Brown-green garnet (140 gp). Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and brown handkerchief worn on his right side. His black hair is cut jaggedly and amateurishly. He has green eyes and a blue hat with a brown feather.

Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Halimath was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father took him hunting and taught him how to get in the mind of other creatures. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his sister; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Insane. Bonds: Has a crush, Adventurer, Poor, Nature, Family. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Halimath Lathalas, Male Elf Paladin 13
Medium (5'4") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 84 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 9 (-1)16 (+3)
Skills Acrobatics +5, Nature +7
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Orc, Infernal
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 800 pp. Rock crystal (20 gp). Onyx (20 gp). Deep blue spinel (700 gp). Violet garnet (700 gp). Silver pearl (140 gp). Bloodstone (20 gp). Coral (140 gp). Red spinel (140 gp). White opal (1600 gp). Brown-green garnet (140 gp). 1 Medium magic item.


Social Check DCs

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