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NPC Generator

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Advanced [show]


Rinn Teinithra, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'11" and wears a custom-built plate barding that's adorned with tan lining and desert motifs. She wears her golden hair up. Her face is covered beneath a completely black helmet.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a criminal king-pin and mafia family She helped her mother out around the business and became quite the natural. She is searching for what she claims is her rightful reward.

Motivation: She is unsatisfied with her job; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Joker. Bonds: Adventurer, Criminal record, Job. Occupation: Bowyer

Voice: Sleepy voice

Attributes [hide]

Rinn Teinithra, Female Elf Monk 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 6 (-2)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +2, History +1
Senses Passive Perception 11
Languages Elven
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Silk rope. 1 Silk rope.


Social Check DCs


Rangrim Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tight fitting brown shirt and pants. He has a long chestnut beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Cartwright. He is lazy and tries to find solutions quickly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He's since become an addict/alcoholic.

Motivation: Further expansion of business; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Lazy, Addict. Bonds: Job, Debt. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Rangrim Daraln, Male Dwarf Barbarian 10
Medium (4'4") Dwarf, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 71 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)12 (+1) 8 (-1)10 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Stanford, Male Human [Permalink]

Personal [hide]

Description: A 5'9" eastern man, he wears a grey costume with the symbols of death on his torso. His hair is long and red with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Peter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Bonds: Religious, Adventurer, Poor, Enemies, Family. Occupation: Blacksmith

Voice: Thin and wheezing

Attributes [hide]

Peter Stanford, Male Human Rogue 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dee Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing the road beaten gear of a warrior. Sporting a blonde mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Dee was born on a far southern mountains where she grew up under the tutelage of her father, an expert Guard. She moves from town to town, unable to find a place to settle.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Fighting, Philantrophist. Bonds: Adventurer, Rich, Immigrant. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Dee Jamjar, Female Halfling Bard 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)9 (-1) 12 (+1)9 (-1)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Lapis lazuli (6 gp). 1 Minor magic item.


Social Check DCs

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