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NPC Generator

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Advanced [show]


Flame Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. He has wavy brown fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a plains tribe. Cursed with unlife at a very young age, Flame has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: He seems to be bored by most things.

Flaws: Insomniac, Mundane, Shy, Disease. Bonds: Nature. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Flame Plume, Male Tabaxi Aristocrat 1
Medium (5'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 800 sp.


Social Check DCs


Purson Heal, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his left hand. His hair is short and black. His silver eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. He has had some formal dancing training, and achieved minor success. He now travels the world, in search of power and loot.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: In love, Adventurer, Family. Occupation: Fletcher

Voice: Hissing voice

Attributes [hide]

Purson Heal, Male Tiefling Bard 1
Medium (5'5") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)18 (+4) 9 (-1)19 (+4)
Skills History +6, Nature +6
Senses Passive Perception 9
Languages Common, Abyssal, Terran, Druidic, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142000000

Possessions: Just what you see.


Social Check DCs


Left-Handed Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is portly but not overly obese. Her gray fur is smooth and relatively long. Her hazel eyes are slightly larger than normal.

Personality: Left-Handed is depressed about a lot of things. She tends to be a nihilist. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When money was particularly tight she was walking through alleys when she overheard a Armorer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She loathes her own lifestyle; and many goblins want her driven away

Ideals: Persistence. Flaws: Depressed. Bonds: Military, Poor, Enemies. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Left-Handed Of Passion, Female Tabaxi Sorcerer 5
Medium (4'11") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 5 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 7 (-2)18 (+4) 11 (+0)11 (+0)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Gnoll, Abyssal, Dwarven, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15664000000

Possessions: 600 gp.


Social Check DCs


Shanairla Ariessus, Female Elf [Permalink]

Personal [hide]

Description: An older woman who prefers to wear fine silks, though has several suits of combat armor for her hunting needs, she is not a threatening figure. Her brown hair is lengthy. She tend to wears goggles to shield her eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born on a small isolated farm. Her mother had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shanairla fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs

Ideals: Joker, Entrepeneur, Fighting. Bonds: Rich, Nature, Religious. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Shanairla Ariessus, Female Elf Expert 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)15 (+2) 9 (-1)8 (-1)
Skills Animal Handling +1, History +4
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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