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Advanced [show]


Three In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black fur is still thick. He wears crescent spectacles with a black brim.

Personality: Three wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Disciplined, Optimist. Flaws: Disease. Bonds: Rich, Has a crush. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Three In the Storm, Male Tabaxi Ranger 2
Medium (5'10") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Arcana +2, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Breastplate.


Social Check DCs


Dworic Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He wears just a grey suit, and his gloved hand is found clutching a rapier. His brown hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a great chef.

History: Sold as a small child to a slaver, Dworic was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was granted psionic powers by his dying sister.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Depressed. Bonds: Mentor, Family, Criminal record. Occupation: Miller

Voice: Creaky witch voice

Attributes [hide]

Dworic Bloodkith, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)13 (+1) 14 (+2)8 (-1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 380 gp.


Social Check DCs


Aelar Aloro, Male Elf [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is violet, and he wears a heavy blue leather apron most of the time. He carries with him a set of kukris on his belt, each one with a aquamarine on the hilt. His tied-back hair is blonde. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: Further expansion of business.

Ideals: Fighting, Optimist, Entrepeneur. Bonds: Poor, Job. Occupation: Mayor

Voice: Ums and uhs a lot

Attributes [hide]

Aelar Aloro, Male Elf Druid 11
Medium (4'9") Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 22 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 5 (-3)12 (+1) 13 (+1)12 (+1)
Skills Athletics +7, History +5
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 60 pp. Jasper (80 gp). Alexandrite (1400 gp). Black pearl (1400 gp). Blue quartz (15 gp). Obsidian (15 gp).


Social Check DCs


Enna Amastacia, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears long strands of amber and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her silver hair is wavy and long. She wears large thick round spectacles.

Personality: She will rave to anyone who will listen. She also has developed a complete distrust of the Mercenary profession.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She helped her mother out around the business and became quite the natural. She has built up a small fortune and can afford her own way.

Motivation: To get a good night's sleep; and she is unsatisfied with her job

Flaws: Insane, Disease, Insomniac. Bonds: Rich, Job. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Enna Amastacia, Female Elf Fighter 9
Medium (4'10") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 63 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Arcana +4, Deception +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1400 gp. Sard (20 gp). Violet garnet (1000 gp). Black pearl (1000 gp). Azurite (7 gp).


Social Check DCs

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