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NPC Generator

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Advanced [show]


Williamina Marlowe, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She has a dull look in her violet eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her martial abilities were realized during a raid on her village. She was granted martial powers by her dying sister.

Motivation: Wants to work out more often; and she is not mentally stable, and does not behave rationally

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Williamina Marlowe, Female Human Sorcerer 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 8 (-1)6 (-2)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rurik Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown tunic with white highlights, and long black pants that bunch up around his shoes. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His mother raised him in a mountain cabin. Rurik liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Some 10 years later his spouse died after the birth of his son. Heartbroken, Rurik never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is currently in port desperately looking for someone to get him out; and he desires power and/or immortality

Ideals: Gifted. Bonds: Adventurer, Nature, In love, Slave. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

Rurik Orcfoe, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 10 (+0)6 (-2)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 300 sp. Deep green spinel (50 gp). Banded agate (16 gp).


Social Check DCs


Aust Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears blue painted combat armor at almost all times. His black hair has been sun bleached extensively. His eyes are likewise gray.

Personality: He is almost excessively polite to everyone, even when angry. He works hard and plays hard.

History: A powerful slaver made him what he is. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to raise his children well; and he is currently in port desperately looking for someone to get him out

Flaws: Shy, Hedonist. Bonds: Mentor, Slave. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Aust Tiltathana, Male Elf Adept 7
Medium (5'2") Elf, Lawful Good (CR 7)
Armor Class 13
Hit Points 14 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 6 (-2)7 (-2) 13 (+1)10 (+0)
Skills Animal Handling +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Elven
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 900 gp.


Social Check DCs


Oriel Jacobs, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a simple burlap shirt and baggy pants. She conceals her lance with her veritable burlap sack of a shirt and is in decent physical shape. Her hair is always cut to a buzz. Her eyes are blue.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shoemaker arts, while her father instructed her in etiquette, music and courtly manner. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A need for knowledge about a nearby landmark; and she is compelled to act according to her religious beliefs

Flaws: Antagonistic, Secretive. Bonds: Rich, Adventurer, Religious. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Oriel Jacobs, Female Human Fighter 11
Medium (5'11") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 92 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 8 (-1)10 (+0)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 9
Languages Common, Druidic, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 3100 gp. Brown-green garnet (160 gp). Blue quartz (10 gp). Onyx (60 gp). Freshwater pearl (10 gp). Carnelian (60 gp). Violet garnet (1300 gp). Deep blue spinel (1300 gp). Amber (160 gp). Onyx (60 gp). Sardonyx (60 gp).


Social Check DCs

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