Elaim Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man wears a faded coat and loose pants complete with top hat. His clothes are grease stained in places. His hair is short and white. He wears crescent spectacles with a black brim.
Personality: Stoic and calm, he prefers to meditate than take action. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to loving parents in a slum to the east. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Elaim took refuge in the large cave and found the beat up sickle and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and wishes to resurrect an old love
Ideals: Disciplined, Philantrophist. Bonds: Poor, Immigrant, Nature. Occupation: Doctor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 13 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 7 (-2) | 14 (+2) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1600 sp.
Chad Cromwell, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown tunic with blue highlights, and long white pants that bunch up around his shoes. He keeps his long brown hair kept up in a rat tail. His eyes are blue.
Personality: Chad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot resist a sob story and will often dote over anyone who has one.
History: He is the product a well kept family trust fund and as such has never really known need. Over the years he perfected his riding and shooting skills. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Extrovert, Philantrophist. Bonds: Rich, Nature. Occupation: Mercenary
Voice: Raspy
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 30 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 8 (-1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Elven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 1200 gp.
Oloric Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. He is portly but not overly obese. He wears a broad hat to cover his moderate length golden hair. His brown eyes dart from person to person.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is afraid of women and trembles around them
History: He was born at the edge of vast island. Oloric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to raise his children well; and marry his brother to traveling adventurers
Flaws: Antagonistic, Shy. Bonds: Nature, Adventurer, Family. Occupation: Servant
Voice: Strong lisp
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 71 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +5
Possessions: 2000 gp. Black velvet mask with numerous citrines (30 gp). Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (300 gp). Gold music box (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bimpnottin Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her long black hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Energy wise she seems alert and responsive.
History: She was born into a rich family. Her mother was a mechanic, and taught her how to fix just about anything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Ideals: Impeccable, Professionalism, Persistence. Bonds: Rich. Occupation: Sailor
Voice: Sounds elderly
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 12 (+1) | 14 (+2) | 7 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


