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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Avelina Acton, Female Human [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing. She is physically well-built. Her red hair is well kept. She has gray eyes and a grey hat with a violet feather.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Avelina was born the youngest of three triplets. A gifted student she started as a Animal Trainer, but she got bored and became a Glassblower. She tends to her Glassblower job now, and dutifully fulfills any obligations she has.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she'd like to take her coworkers down a peg

Ideals: Passionate. Bonds: Immigrant, Family, Job, Adventurer. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Avelina Acton, Female Human Adept 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Baern Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He has red hair. His eyes, though not visible through his cowl, are amber.

Personality: Overbrimming with self-confidence, Baern isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is greedy; and to end his boredom

Ideals: Impeccable, Joker. Flaws: Mundane. Bonds: Rich, Family. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Baern Fireforge, Male Dwarf Aristocrat 9
Medium (4'3") Dwarf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 57 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +4

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Clerebold Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears violet painted combat armor at almost all times. His silver hair is slicked back into a classic pompadour. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A true patriot, Clerebold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Slave Trader business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the north, certain he would find work there.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Impeccable. Bonds: Job, Military, Immigrant. Occupation: Slave Trader

Voice: Speaks with a cold

Attributes [hide]

Clerebold Martell, Male Half-Elf Wizard 1
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 9 (-1)11 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 120 gp. Silver comb with moonstones (200 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Sannl Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears brown trousers with white and brown striped suspenders. She wears various colorful collared shirts. She is portly but not overly obese. She has white hair. Her gray unseeing eyes seem to look past you.

Personality: Sannl hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born blind and as such lacked many opportunities for work. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has worked as a Ploughman like her father before her.

Motivation: Further expansion of business; and she's repulsed by the pc

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Rich, Job. Occupation: Ploughman

Voice: Stutters

Attributes [hide]

Sannl Daraln, Female Dwarf Rogue 5
Medium (3'9") Dwarf, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)12 (+1) 14 (+2)9 (-1)
Skills History +4, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 40000 cp.


Social Check DCs

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