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NPC Generator

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Advanced [show]


Tenena Nackle, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears clothing that is held on in multiple layers but all of it is in poor condition. She is muscular with a powerful set of arms. Her hair is red and very short. Her otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Tenena was left her mother's suit of armor and trained in its use and care. She used her abilities to travel the world and help people.

Motivation: Someone believes her a fraud; and she wants nothing more than to rejoin the army

Ideals: Philantrophist, Fighting. Bonds: Poor, Nature, Military. Occupation: Locksmith

Voice: Boston accent

Attributes [hide]

Tenena Nackle, Female Gnome Expert 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)14 (+2) 15 (+2)8 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp. Iolite (20 gp).


Social Check DCs


Eberk Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a custom-built plate barding that's adorned with brown lining and desert motifs, and a wedding ring on his right hand. His auburn hair and beard is wavy and long. His eyes are gray and catlike.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He works hard and plays hard.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away; and he wants revenge against giants

Ideals: Logical. Flaws: Hedonist, Insane. Bonds: In love, Enemies. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Eberk Holderhek, Male Dwarf Warrior 6
Medium (4'3") Dwarf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 68 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1000 gp. Moss agate (5 gp).


Social Check DCs


Windy Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left leg. She dresses in brown turtlenecks beneath a green coat with black slacks. Her gray fur is lengthy. She is baby faced.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She made a point of taking high paying jobs and getting most of it up front. During her travels, Windy and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Windy discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Windy fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she has money and likes to spend it

Flaws: Shy, Disease. Bonds: Adventurer, Rich. Occupation: Bellfounder

Voice: Soft and mumbly

Attributes [hide]

Windy Of Snakes, Female Tabaxi Barbarian 4
Medium (5'8") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)17 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Backpack. 1 Masterwork manacles. 1 Average lock.


Social Check DCs


Jheri Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who wears an entirely black suit with red socks and a vest with buckled shoes, she is not a threatening figure. Her rusty crest is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Jheri was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Jheri abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Shy. Bonds: Job, Poor, Adventurer. Occupation: Seamstress

Voice: Old thin voice

Attributes [hide]

Jheri Fharngnarthnost, Female Dragonborn Commoner 7
Medium (6'2") Dragonborn, True Neutral (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Investigation +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Terran, Orc, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 11000 sp. Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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