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NPC Generator

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Advanced [show]


Mreksh Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is typically in his Knight uniform, and sports empty pouches on his belt. He wears a feathered hat to cover his moderate length scarlet crest. He has a dull look in his gold eyes.

Personality: Mreksh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Sold as a small child to a brothel owner, Mreksh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Artistic, Persistence. Bonds: Job, Criminal record, Mentor. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Mreksh Dhyrktelonis, Male Dragonborn Monk 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills History +4
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1 Banded mail.


Social Check DCs


Shump Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears black painted combat armor at almost all times. He has a long white beard with little hanging trinkets. His eyes are gray.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Ideals: Athletic, Persistence, Gifted. Bonds: Enemies. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Shump Birkenhead, Male Half-Orc Wizard 7
Medium (5'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)14 (+2) 12 (+1)6 (-2)
Skills Intimidation +1, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Gnome, Auran
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 800 gp.


Social Check DCs


Grai Heiser, Female Half-Orc [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears black painted combat armor at almost all times. She has slicked back blonde hair. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She has a massive crush on the younger sibling of the Knight who has hired her part-time. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: When she was but 3 years old her parents immigrated from the south. After coming to the age of reason, Grai took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Gifted. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Grai Heiser, Female Half-Orc Monk 6
Medium (5'8") Half-Orc, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)8 (-1) 12 (+1)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tomi Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple white robe with brown stripes complete with hood. His golden hair is cut jaggedly and amateurishly. His violet eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Tomi hails from a village terrorized by gnolls. He found a children's book about a Halfling Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In the meantime he has taken over work as a Assassin and occasionally as a mercenary.

Motivation: Meet up once more with his childhood friend; and marry his brother to traveling adventurers

Ideals: Justice. Bonds: Job, Enemies, Adventurer, Family. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Tomi Glenfellow, Male Halfling Fighter 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 55 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 16 (+3)17 (+3) 16 (+3)11 (+0)
Skills Perception +6, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Halfling, Draconic, Druidic, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 100 gp.


Social Check DCs

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