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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Juliana Shelly, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Armorer uniform. She has wavy auburn hair. Her amber eyes peer out from beneath her deerstalker brown hat.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born in a small mountains village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. She has achieved small success as a Armorer.

Motivation: Several ex partners dislike her way of doing things and want revenge; and balancing her hectic life and new armorer responsibilities is difficult

Ideals: Logical. Bonds: Job, Poor, Enemies, Nature. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Juliana Shelly, Female Human Expert 2
Medium (6'1") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp. Freshwater pearl (10 gp). Moss agate (10 gp).


Social Check DCs


Rinn Goltorah, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her golden hair has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious woman she believes everything happens for a reason. Further she is a bit of a stoner and is frequently out of it.

History: She got into the Shipwright business at a young age. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Shipwright.

Motivation: To be a Ruler again; and balancing her hectic life and new shipwright responsibilities is difficult

Ideals: Logical. Flaws: Insane, Addict. Bonds: Religious, Job. Occupation: Shipwright

Voice: Booming voice

Attributes [hide]

Rinn Goltorah, Female Elf Barbarian 4
Medium (5'4") Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)13 (+1) 7 (-2)16 (+3)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 39000 sp.


Social Check DCs


Tagga Cornish, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is renowned for her bright black dresses and hats. Her tied-back hair is silver. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She is the product a well kept family trust fund and as such has never really known need. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world; and she desires power and/or immortality

Ideals: Athletic, Logical. Flaws: Depressed. Bonds: Family, Rich, Adventurer. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Tagga Cornish, Female Half-Orc Aristocrat 5
Medium (5'4") Half-Orc, Neutral Evil (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Medicine +5, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ahrim Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Navigator does. His silver hair is lengthy. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Further expansion of business; and he wants revenge against gnolls

Ideals: Logical. Bonds: Job, Religious, Enemies, Rich. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Ahrim Haunted, Male Tiefling Rogue 5
Medium (5'8") Tiefling, Neutral Good (CR 5)
Armor Class 13
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)15 (+2) 10 (+0)13 (+1)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Terran, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4

Possessions: 6000 sp. Fiery yellow corundum (700 gp). Amber (110 gp).


Social Check DCs

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