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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Flask Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She sports a flattop fur cut. Her eyes are copper and catlike.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in a small village she learned the ways of the warrior from her father. She was an apprentice working in her father's forge. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She has comitted a past crime that haunts her to this day; and sabotage a competitor

Ideals: Impeccable, Fighting. Flaws: Secretive. Bonds: Job, Criminal record. Occupation: Dilettante

Voice: Breathy voice

Attributes [hide]

Flask Moon, Female Tabaxi Ranger 1
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Jane Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: She is typically in her Fortune-teller uniform. She is portly but not overly obese. With wild auburn hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Eccentric and domineering, Jane will drive conversation. She is an amazing painter.

History: She was born in a small mountains village. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Fortune-teller.

Motivation: Sabotage a competitor.

Ideals: Extrovert, Gifted. Flaws: Insomniac. Bonds: Job, Nature. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Jane Hildenman, Female Half-Elf Cleric 10
Medium (5'8") Half-Elf, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Investigation +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Infernal
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 1800 gp. Aquamarine (500 gp). Rhodochrosite (16 gp).


Social Check DCs


Beast Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and he perpetually has his scimitar ready. His fur, while still mostly lavender, has prominent grey streaks. His hazel eyes dart from person to person.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Beast was raised in a hard working conservative environment. He worked as a nervous Dyer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting, Disciplined, Opinionated. Bonds: Job. Occupation: Dyer

Voice: Thin and wheezing

Attributes [hide]

Beast Of Spirit, Male Tabaxi Ranger 2
Medium (6'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)7 (-2) 6 (-2)11 (+0)
Skills Insight +0, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1400 sp. Rock crystal (40 gp).


Social Check DCs


Dayereth Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears a violet coat over a blue low-cut shirt, and a small hat upon his head. He keeps his long red hair kept up in a rat tail. His eyes are amber and catlike.

Personality: Dayereth hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He does not believe in violence as a means to an end. He is a dedicated Healer but believes his peers are too gung-ho.

History: Dayereth was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: Sabotage a competitor.

Ideals: Artistic, Pacifist. Bonds: Job, Criminal record. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Dayereth Wallace, Male Half-Elf Adept 4
Medium (5'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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