Drifting In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This man usually wears his pastel robe and has his rapier always slung over his shoulder. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His beige fur is smooth and relatively long. He wears a mask on his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He would rather hide behind his crafts than deal with other people.
History: He comes from a rich southern family. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: Money/treasure; and his religion dominates his actions
Ideals: Passionate, Artistic. Flaws: Shy. Bonds: Rich, Religious. Occupation: Miller
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 12)
Armor Class 12
Hit Points 43 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 1000 gp.
Glim Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear tan pants and tee shirts. He is portly but not overly obese. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Glim was born the youngest of three triplets. One day when Glim was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Glim was heart-stricken from the event, and his mother started working long hours to provde for them. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their daughter. He worked as a Doctor, and he later adopted a second daughter.
Motivation: Expand his business; and to be a stableman again
Flaws: Antagonistic, Fearful, PTSD. Bonds: Family, Job. Occupation: Doctor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 30000 cp. 1 Minor magic item.
Theirastra Fasharash, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears a worn and beaten armor. With wild black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Theirastra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born to loving parents in a slum to the north. Her divine abilities were realized during a raid on her village. She is untrained/undisciplined, which makes her dangerous.
Motivation: Sabotage a competitor.
Ideals: Extrovert, Gifted. Flaws: Insane. Bonds: Poor, Job. Occupation: Engraver
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 28 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 6000 sp.
Paela Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a long, white cloak, and carries quarterstaffs. Her tied-back hair is brown. Her eyes are likewise amber.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She enjoys reading and quiet.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sage arts, while her father instructed her in etiquette, music and courtly manner. She was taken from her home at a very young age. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist, Logical. Bonds: Rich, Slave, Guardian. Occupation: Sage
Voice: Soothing and warm
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Giant, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 160 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!


