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NPC Generator

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Cressel Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears a worn and beaten armor. His left leg appears badly burned and disfigured. His long chestnut hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are red.

Personality: Aggressive, abrasive, and angry, Cressel embodies much of what other species detest in the Tieflings. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Cressel and his spouse have recently divorced.

Motivation: To get a good night's sleep.

Flaws: Antagonistic, Impulsive, Disease, Insomniac. Occupation: Baker

Voice: Raspy

Attributes [hide]

Cressel Sanctuary, Male Tiefling Bard 8
Medium (6'4") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 63 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 16 (+3)17 (+3) 10 (+0)10 (+0)
Skills History +6, Religion +6
Senses Passive Perception 10
Languages Common, Aquan, Auran, Elven
Attacks Melee +0 / 2d10-3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 200 gp. Eye agate (14 gp). Red spinel (110 gp). Alexandrite (600 gp). Violet garnet (600 gp). Tiger eye turquoise (14 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sannl Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female wears a worn and beaten armor. She is tall, broad shouldered and powerfully built. She wears a Stetson hat to cover her moderate length blonde hair. She has a dull look in her brown eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was a mechanic, and taught her how to fix just about anything. She now owns her own business.

Motivation: A strong sense of loyalty to Halfling people; and balancing her hectic life and new apothecary responsibilities is difficult

Ideals: Persistence. Flaws: Greedy, Racist. Bonds: Slave, Job. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Sannl Holderhek, Female Dwarf Adept 6
Medium (4'0") Dwarf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)16 (+3) 8 (-1)12 (+1)
Skills Athletics +2, History +6
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Gnome, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 110 pp.


Social Check DCs


Dynamic Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large pastel mantle and cape that has been intricately interwoven into his brown robe. He wears a top hat to hide his balding. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a great chef.

History: Born in the east his family was never financially stable. His martial abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Professionalism, Gifted, Logical. Bonds: Poor. Occupation: Seamstress

Voice: Jamaican accent

Attributes [hide]

Dynamic Plume, Male Tabaxi Rogue 16
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 110 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +8, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +8

Possessions: 7000 gp. Tiger eye turquoise (5 gp). Sard (50 gp). Malachite (5 gp). Citrine (50 gp). Clear bright green emerald (3000 gp). Peridot (50 gp). Fiery yellow corundum (1100 gp). Jet (60 gp). Smoky quartz (50 gp). Star ruby (1100 gp). Aquamarine (700 gp). Black star sapphire (1100 gp). Deep blue spinel (700 gp). Banded agate (5 gp). Brown diamond (3000 gp).


Social Check DCs


Dagger Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. His red fur is still thick. His eyes are likewise amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Dagger was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Dagger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by goblins. Dagger was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a ruler and was forced into it by his family

Flaws: Antagonistic. Bonds: Enemies, Poor, Adventurer, Family. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Dagger Of Passion, Male Tabaxi Commoner 4
Medium (6'9") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 10
Languages Common, Infernal, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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