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NPC Generator

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Advanced [show]


Akra Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She wears green leather gloves, a green jacket, and tight pants. She wears her white crest up. She has red eyes and a green hat with a white feather.

Personality: Akra speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has recently gotten a pet goose that steals things from people.

Motivation: A rival would like her out of the picture; and seeks redemption

Ideals: Impeccable. Flaws: Disease. Bonds: Poor, Criminal record, Mentor. Occupation: Brewer

Voice: Thin and wheezing

Attributes [hide]

Akra Turnuroth, Female Dragonborn Wizard 14
Medium (6'1") Dragonborn, True Neutral (CR 14)
Armor Class 9
Hit Points 57 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills Athletics +7, Intimidation +8
Senses Passive Perception 13
Languages Common, Druidic, Undercommon
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444

Possessions: 5000 gp. Chrysoberyl (60 gp). Alexandrite (1500 gp). Golden yellow topaz (1500 gp). Aquamarine (1500 gp). Rose (60 gp). Red garnet (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jelenneth Brinker, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a tight fitting yellow shirt and pants. Her black hair is thinning but still full. She has several tiny jet earrings on each ear.

Personality: Confrontational and typically high on some drug or another. She enjoys reading and quiet.

History: The child of eastern immigrants she idolized her mother. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day

Ideals: Logical. Flaws: Addict. Bonds: Rich, Immigrant, Criminal record. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Jelenneth Brinker, Female Half-Elf Barbarian 4
Medium (4'11") Half-Elf, Lawful Evil (CR 4)
Armor Class 8
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)17 (+3) 13 (+1)11 (+0)
Skills Arcana +5, Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Aquan, Giant
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Naal Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light blue in addition to tight pants. He has dyed his greying golden hair a little too much giving a sharp golden color. His fierce hazel eyes like to dwell on things.

Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Naal grew up listening to his mother's many stories. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Someone believes him a fraud; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Antagonistic, Insane. Bonds: Poor, Adventurer, Enemies. Occupation: Junk Dealer

Voice: Hissing voice

Attributes [hide]

Naal Xiloscient, Male Elf Adept 4
Medium (5'2") Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)16 (+3) 9 (-1)13 (+1)
Skills Insight +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven, Giant, Draconic, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Tim Acton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is lengthy and is close to two feet long. He has several tiny ruby earrings on each ear.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Tim was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Family, Religious. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Tim Acton, Male Human Warrior 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 120 gp.


Social Check DCs

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