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NPC Generator

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Advanced [show]


Oriff Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a grey shirt with thin blue vertical stripes and black pants. Her auburn hair is slicked back into a classic pompadour. She wears a mask on her face.

Personality: Her tongue was cut out and she uses sign language. She does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Oriff grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Adventurer, Job. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Oriff Daerdahk, Female Dwarf Ranger 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 19 (+4)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Undercommon, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1300 sp. 1 Half-Plate.


Social Check DCs


Don Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a very tight haircut. His eyes, though not visible through his cowl, are hazel.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is afraid of women and trembles around them

History: He was always a brilliant, if unscrupulous mind. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and to find somewhere to settle down

Ideals: Joker, Logical. Flaws: Shy, Insane. Bonds: Immigrant. Occupation: Knight

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Zhanini, Male Half-Elf Warrior 2
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 17 (+3)14 (+2) 11 (+0)9 (-1)
Skills Sleight of Hand +0, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Gormogord Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses like a well dressed Armorer does. He has silver hair. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He is frequently practicing swordplay.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.

Ideals: Athletic, Fighting. Bonds: Job, Military, Mentor. Occupation: Armorer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gormogord Goodearth, Male Halfling Sorcerer 7
Small (3'2") Halfling, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 22 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 800 gp. Bloodstone (80 gp). Iolite (80 gp). Black pearl (800 gp).


Social Check DCs


Nimble Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Cartwright uniform. He carries a battered bow and tarnished quarterstaff as well. He has gray fur. His green eyes peer out from beneath his wide-brimmed pastel hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Nimble lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. By chance he met his brother recently and the two have been together since.

Motivation: Wants to open a new tavern; and find a way to reverse the transformation of his brother

Ideals: Fighting, Philantrophist. Bonds: Job, Guardian, Family. Occupation: Cartwright

Voice: Speaks with a cold

Attributes [hide]

Nimble Thunder, Male Tabaxi Fighter 7
Medium (6'6") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 36 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)10 (+0) 10 (+0)14 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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