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NPC Generator

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Advanced [show]


Mary Yardley, Female Human [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and she perpetually has her pickaxe ready. She keeps her brown hair in a flapper bob. Her eyes, though not visible through her cowl, are blue.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now mingles about in high society.

Motivation: She is greedy; and wants to open a new tavern

Ideals: Fighting, Justice. Bonds: Rich, Job, Nature. Occupation: Laborer

Voice: Switch between two voices

Attributes [hide]

Mary Yardley, Female Human Expert 4
Medium (4'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)4 (-3) 10 (+0)11 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Wrenn Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with green pants. He is physically well-built. He wears his white hair down. He tend to wears goggles to shield his eyes.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Weaver and found it very stressful. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and many orcs want him driven away

Ideals: Persistence. Flaws: Fearful. Bonds: Enemies, Job, Rich. Occupation: Weaver

Voice: Rolls R's

Attributes [hide]

Wrenn Gobblefirn, Male Gnome Rogue 14
Small (3'8") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 54 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)17 (+3) 12 (+1)16 (+3)
Skills Intimidation +8, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Infernal, Orc, Giant
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 5000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osco Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His hair is cut close to his head. His amber eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Osco was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has since lost track of the people in his past.

Motivation: He is currently in port desperately looking for someone to get him out; and gnomish compassion

Flaws: Antagonistic, Racist. Bonds: Job, Family, Slave. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Osco Strongbones, Male Halfling Barbarian 4
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 42 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)10 (+0) 16 (+3)15 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp.


Social Check DCs


Alice Zheng, Female Half-Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Shepherd. Her skin is fair and her fingers are delicate and long. Her hair is long and chestnut with streaks of white, and is pulled back with small violet clips. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Gifted from a young age, Alice studied abroad. Alice liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She inherited the family business which she has now maintained for 2 years.

Motivation: To be a Locksmith again; and revenge

Ideals: Justice, Gifted. Bonds: Job, Enemies, Nature. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alice Zheng, Female Half-Elf Aristocrat 1
Medium (4'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 20 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Masterwork Common Melee.


Social Check DCs

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