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NPC Generator

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Advanced [show]


Buvvie Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her skin is fair and her fingers are delicate and long. Her hair is short and silver. She wears round tiny glasses practically rammed into her face.

Personality: While she acts the brute, she is far gentler than she would appear. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Born in the west to a Blacksmith, Buvvie learned a great deal about her father's area of expertise. Her father was a mechanic, and taught her how to fix just about anything. She ran away from her former home and has been making her living as a Blacksmith for the past few years.

Motivation: To find somewhere to settle down; and her relatives are trying to arrange a marriage

Ideals: Fighting, Artistic, Persistence. Flaws: Mundane. Bonds: Family, Job. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Buvvie Pingun, Female Gnome Ranger 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 11 (+0)17 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 110 gp.


Social Check DCs


Seven In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in a clean brown cloak covering his clean studded leather, and a wedding ring on his left hand. His beige fur is lengthy. His green eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Barber born in the past three hundred years. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Seven studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: PTSD. Bonds: In love, Job, Adventurer. Occupation: Barber

Voice: French accent

Attributes [hide]

Seven In the Wind, Male Tabaxi Cleric 10
Medium (5'0") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 16 (+3)15 (+2) 18 (+4)17 (+3)
Skills Animal Handling +8, Intimidation +7
Senses Passive Perception 14
Languages Common, Infernal, Halfling
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16644332000

Possessions: 2100 gp. Gold music box (3000 gp). Finely wrought small gold bracelet (40 gp). Gold dragon comb with red garnet eye (700 gp).


Social Check DCs


Heward Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He carries with him a set of morningstars on his belt, each one with a aquamarine on the hilt. He wears his auburn hair up in a very large beehive style do. His brown eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Heward hails from a village terrorized by drow. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud

Ideals: Fighting, Artistic, Persistence. Flaws: Antagonistic. Bonds: Enemies. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Heward Coleman, Male Half-Elf Warlock 5
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 100 gp.


Social Check DCs


Felosial Galanodel, Female Elf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a skull on it. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are a pleasant amber.

Personality: A deeply religious woman she believes everything happens for a reason. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born to a criminal king-pin and mafia family As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has dedicated herself to building a better village for her children.

Motivation: Her religion dominates her actions; and wants to raise her children well

Ideals: Gifted. Bonds: Adventurer, Religious, Criminal record, Family. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

Felosial Galanodel, Female Elf Aristocrat 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)13 (+1) 9 (-1)8 (-1)
Skills History +3, Persuasion +1
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp. Tiger eye turquoise (16 gp).


Social Check DCs

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