Puyet Dumph, Female Half-Orc [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she very much looks the part of a Bricklayer. She keeps her blonde hair in a pixie cut. She has gleaming, smiling brown eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Layabout, but she was a colossal failure. She then took over the family business and is one of the better Bricklayer for hire.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Bonds: Job, Rich, Criminal record. Occupation: Bricklayer
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 13)
Armor Class 11
Hit Points 77 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 9 (-1) | 6 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 4000 gp. Eye agate (15 gp). 1 Medium magic item.
Meriele Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: This woman wears bulky blue painted plate armor, and sports empty pouches on her belt. She has moderate length golden hair. She has hazel eyes and a blue hat with a green feather.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Armorer, but she was a colossal failure. She has worked as a Mayor like her mother before her.
Motivation: Gnomish compassion; and she is unsatisfied with her job
Ideals: Optimist. Flaws: Racist. Bonds: Family, Poor, Job. Occupation: Mayor
Voice: Pirate accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 22 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 6 (-2) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Orc, Terran
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 230 pp. Star ruby (500 gp). Red garnet (120 gp). Golden yellow topaz (400 gp). Chrysoprase (60 gp). Tourmaline (120 gp). Tourmaline (120 gp). Blue quartz (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Symma Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She is dressed in a clean tan cloak covering her clean studded leather. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her red hair is lengthy and is close to two feet long. Her eyes, though not visible through her cowl, are gray.
Personality: Abrasive and pushy, she has a hard time making friends. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Symma was born the youngest of three triplets. Her first spouse was a Fortune-teller, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She became a Ploughman soon after.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Family, Job. Occupation: Ploughman
Voice: American accent
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Cressel Failure, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his purple hair up. This gold eyed southerner is not easily forgotten.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Apothecary
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 11)
Armor Class 12
Hit Points 45 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 16
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


