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NPC Generator

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Advanced [show]


Tanglar Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white shirt with thin yellow vertical stripes and grey pants. His golden hair is knotted and matted. He has gleaming, smiling blue eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Tanglar was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Antagonistic, Secretive. Bonds: Immigrant, Family. Occupation: Ploughman

Voice: Squeaky

Attributes [hide]

Tanglar Brandon, Male Half-Orc Paladin 3
Medium (6'3") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 11 (+0)7 (-2)
Skills Insight +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Liftrasa Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat, and she perpetually has her nunchaku ready. She wears her hair in dreadlocks. Her gray eyes lackadaisically let the world flow into them.

Personality: Liftrasa wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born to a criminal king-pin and mafia family There was a wharf not far from home where she often wandered off to fish. Being a Bellfounder kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Disciplined, Logical. Bonds: Criminal record, Nature. Occupation: Bellfounder

Voice: Rolls R's

Attributes [hide]

Liftrasa Strakeln, Female Dwarf Wizard 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)8 (-1) 16 (+3)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Eleanor Ramsay, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is renowned for her bright grey dresses and hats. Her hair is silver and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Eleanor took refuge in the large cave and found the beat up quarterstaff and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Passionate, Entrepeneur, Artistic. Flaws: Insomniac. Bonds: Nature. Occupation: Doctor

Voice: Sore throat, cough

Attributes [hide]

Eleanor Ramsay, Female Human Expert 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)8 (-1) 12 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. Chrysoprase (20 gp). 3 Alchemist’s fire.


Social Check DCs


Seere Heal, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a simple green robe with tan stripes complete with hood. She has dyed her greying silver hair a little too much giving a sharp silver color. Her eyes are red and catlike.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is afraid of women and trembles around them

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Ruler arts, while her mother instructed her in etiquette, music and courtly manner. She worked as a nervous Ruler and found it very stressful. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is terrified, and will act out of fear; and further expansion of business

Flaws: Shy, Fearful. Bonds: Rich, Job. Occupation: Ruler

Voice: American accent

Attributes [hide]

Seere Heal, Female Tiefling Rogue 18
Medium (6'4") Tiefling, Lawful Neutral (CR 18)
Armor Class 13
Hit Points 108 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Arcana +7, Insight +9
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3

Possessions: 700 pp. Aquamarine (900 gp). Clear bright green emerald (3000 gp). White pearl (160 gp). Pink pearl (160 gp).


Social Check DCs

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