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NPC Generator

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Advanced [show]


Solomon Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his kukri ready. His hair is long and golden with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His eyes, though not visible through his cowl, are violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. Some 4 years later his spouse died after the birth of his son. Heartbroken, Solomon never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Seeks redemption.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, In love, Criminal record. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Solomon Ramsey, Male Human Commoner 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 7 (-2)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 160 gp.


Social Check DCs


Eran Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a white collared shirt and violet skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt, and sports empty pouches on her belt. She wears her brown hair up. Her blue eyes have a joyful gleam in them most of the time.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a small toy that she constantly fidgets with.

History: She was born blind and as such lacked many opportunities for work. She has had some formal music training, and achieved minor success. She has never given up on her music dream.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Artistic. Flaws: Addict, Disease. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Eran Stoutman, Female Halfling Wizard 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 2000 sp.


Social Check DCs


Tharivol Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a worn and beaten armor, he is not a threatening figure. His white hair is greying along the sides and has receded to reveal a widow's peak. This hazel eyed easterner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He plays an instrument quite well.

History: He was born several months after his mother was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his poetry dream.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he wants to meet his childhood hero

Ideals: Artistic, Entrepeneur. Flaws: Terse. Bonds: Military, Adventurer. Occupation: Performer

Voice: Nasally tone

Attributes [hide]

Tharivol Markum, Male Half-Elf Cleric 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Athletics +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 600 gp. Azurite (9 gp). Deep blue spinel (800 gp). Tiger eye turquoise (9 gp).


Social Check DCs


Anselm Mori, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a green coat with tan slacks. He is portly but not overly obese. He wears a top hat to hide his balding. His green eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Anselm studied abroad. Through the years after Anselm was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Anselm's father didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: To unite with his brother; and he wants revenge against dire rats

Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Job, Family. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Anselm Mori, Male Human Sorcerer 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3200 sp.


Social Check DCs

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