Zook Ningel, Male Gnome [Permalink]
Personal [hide]
Description: This western man wears a tan shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His clothes are grease stained in places. He keeps his long blonde hair kept up in a rat tail. His eyes are likewise brown.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a poor family in the city he treasured whatever gifts he got. Zook was born on a far western plains where he grew up under the tutelage of his father, an expert Butcher. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Bonds: Poor, Immigrant, Nature. Occupation: Butcher
Voice: Spits words with contempt
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 40 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 19 (+4) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 400 gp. Alexandrite (800 gp). Pink pearl (120 gp). 1 Masterwork Musical instrument.
Cecily Atterton, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many brown ritualistic tattoos. She wears dark leathers with embroidery. She sports a flattop hair cut. Her eyes are amber and catlike.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. When she's not drinking or sleeping the drinks off, she's doing painting.
History: Cecily hails from a village terrorized by goblins. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: To settle down with her crush; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Disciplined, Artistic. Bonds: Enemies, Rich, Has a crush. Occupation: Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 10 pp.
Hamil High-hill, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has a large red mantle and cape that has been intricately interwoven into his grey robe. He has a small bristly mustache and wavy white hair. His fierce green eyes like to dwell on things.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also is a firm believer in the manly ideal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Joker, Impeccable. Flaws: Impulsive, Secretive. Bonds: Rich. Occupation: Engraver
Voice: Draws out vowels
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 18 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 7 (-2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Halfling, Sylvan, Auran, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Adrex Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears green leather gloves, a green jacket, and tight pants, and carries maces. He keeps his long blue crest kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily eccentric. He is lazy and tries to find solutions quickly.
History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in mace use. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrex fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and many gnolls want him driven away
Ideals: Fighting. Flaws: Insane, Lazy. Bonds: Immigrant, Enemies. Occupation: Healer
Voice: Booming voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 10)
Armor Class 7
Hit Points 57 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 5 (-3) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +1 / 3d6-3, Grapple +4
Possessions: Solid gold idol (900 gp). Silver comb with moonstones (200 gp). Sapphire pendant on gold chain (1400 gp). Fire opal pendant on a fine gold chain (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!

