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Advanced [show]


Oda Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a blue vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her blue boots flare out at the collars. She has moderate length chestnut hair. She has several tiny sapphire earrings on each ear.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She has chosen to use the inheritance that was left to her frivolously. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her absent father; and doesn't want to be a armorer and was forced into it by her family

Ideals: Justice, Artistic. Bonds: Rich, Family, Nature. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Oda Garrick, Female Gnome Wizard 3
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 15
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Namfoodle Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a top hat to hide his balding. He has violet eyes and a tan hat with a violet feather.

Personality: Eccentric and domineering, Namfoodle will drive conversation. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born to a pair of adventurers, Namfoodle grew up listening to his mother's many stories. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and to reunite with his old friends

Ideals: Athletic, Extrovert. Flaws: Fearful. Bonds: Enemies, Adventurer, Job. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Namfoodle Pingun, Male Gnome Rogue 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


Melech Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Stableman does. He carries a battered shield and tarnished sword as well. His long dark red hair is drawn into a two foot long braid. His eyes are likewise white.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He enjoys reading and quiet.

History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting, Logical. Bonds: Job, Religious, Mentor. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Melech Intellect, Male Tiefling Sorcerer 8
Medium (6'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 11000 sp.


Social Check DCs


Serpent In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He typically wears a sleeveless long coat of deep pastel leather and dull white iron scale mail. Beneath his clothing is a huge mess of scar tissue. His black fur is thinning but still full. His blue eyes peer out from beneath his wide-brimmed pastel hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a pair of adventurers, Serpent grew up listening to his mother's many stories. A gifted student he started as a Shipwright, but he got bored and became a Blacksmith. He now owns his own business.

Motivation: He has comitted a past crime that haunts him to this day; and he wants to meet his childhood hero

Ideals: Justice. Bonds: Slave, Job, Criminal record, Adventurer. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Serpent In the Morning, Male Tabaxi Sorcerer 16
Medium (6'10") Tabaxi, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 31 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 8 (-1)10 (+0)
Skills Performance +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 5000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (1900 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). A roughly beaten golden orb (110 gp). Silver comb with moonstones (900 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold dragon comb with red garnet eye (900 gp). A small bag of saffron. (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Large well-done wool tapestry (100 gp). Jeweled electrum ring (8000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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