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NPC Generator

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Advanced [show]


Isabella Kirby, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has had some formal poetry training, and achieved minor success. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Ideals: Artistic. Flaws: Insane, Shy, Disease. Bonds: Rich, Family. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Isabella Kirby, Female Human Expert 1
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 5 (-3)8 (-1) 13 (+1)9 (-1)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 gp.


Social Check DCs


Nuthra Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tight fighting clothing, which leaves very little to the imagination. She keeps her white crest in a flapper bob. Her red eyes are slightly larger than normal.

Personality: Prone to second guessing herself, she comes off as nervous. She is frequently practicing swordplay.

History: She is the product a well kept family trust fund and as such has never really known need. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Military, Rich, Immigrant. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Nuthra Fharngnarthnost, Female Dragonborn Wizard 3
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1300 sp. Golden pearl (120 gp). Red garnet (120 gp).


Social Check DCs


Oriax Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears bulky black painted plate armor. His long brown hair is drawn into a two foot long braid. He has a dull look in his white eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a slaver, Oriax was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic, Joker. Flaws: Antagonistic, PTSD. Bonds: Mentor. Occupation: Junk Dealer

Voice: Hissing voice

Attributes [hide]

Oriax Laughter, Male Tiefling Expert 8
Medium (5'11") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 8 (-1)16 (+3)
Skills Athletics +5, Survival +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 900 gp. Tourmaline (130 gp). Lapis lazuli (14 gp). Red garnet (130 gp). Malachite (14 gp). Moonstone (60 gp).


Social Check DCs


Nedda Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a white coat over a yellow low-cut shirt, and a feathered hat upon her head. Her whole body is exceptionally muscular. Her white hair is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When she was but 7 years old her parents immigrated from the south. Nedda was born on a far southern desert where she grew up under the tutelage of her father, an expert Doctor. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur. Flaws: Insane, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Nedda Porridgepot, Female Halfling Rogue 5
Small (3'2") Halfling, Neutral Good (CR 5)
Armor Class 15
Hit Points 23 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)8 (-1) 12 (+1)15 (+2)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 700 gp. Malachite (12 gp). Deep blue spinel (1400 gp). Jet (130 gp).


Social Check DCs

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