Kassoon
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NPC Generator

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Lvl.
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Advanced [show]


Millicent Carlyle, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'8". She has the majority of her body covered in plate, and her gloved hand is found clutching a warhammer. Her hair is long and silver with streaks of auburn, and is pulled back with small brown clips. Her eyes are gray and catlike.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. As long as the job gets done she does not care how it got done.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. She has worked as a Blacksmith like her father before her.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Millicent Carlyle, Female Human Wizard 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)8 (-1) 11 (+0)15 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Star rose quartz (80 gp). 1 Magnifying glass. 1 Climber’s kit.


Social Check DCs


Rieta Sharp, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears tight fighting clothing, which leaves very little to the imagination. Her red hair is still thick. She has gleaming, smiling silver eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Energy wise she seems alert and responsive.

History: Born in the north to a Marshal, Rieta learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Fighting, Opinionated, Professionalism. Bonds: Poor, Job. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Rieta Sharp, Female Tiefling Cleric 1
Medium (5'3") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)17 (+3) 13 (+1)7 (-2)
Skills History +5, Stealth +5
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Williamina Clare, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting grey shirt and pants. She carries with her a set of shields, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her hair, while still mostly auburn, has prominent grey streaks. Her green eyes dart from person to person.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Energy wise she seems alert and responsive.

History: Williamina hails from a village terrorized by illithids. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Glassblower. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Sabotage a competitor; and she wants revenge against illithids

Ideals: Fighting, Impeccable, Professionalism. Bonds: Enemies, Job. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Williamina Clare, Female Human Aristocrat 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Great Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man likes to wear ponchos typically of a light pastel in addition to tight pants. His clothes are grease stained in places. His fur, while still mostly lavender, has prominent grey streaks. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Selfish, Antagonistic. Bonds: Poor, Immigrant, Enemies, Adventurer. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Great Candle, Male Tabaxi Commoner 3
Medium (5'1") Tabaxi, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Perception +4, Stealth +1
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2400 sp.


Social Check DCs

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