Dain Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His skin is fair and his fingers are delicate and long. His white hair is knotted and matted. His eyes are amber and catlike.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Sold as a small child to a necromancer, Dain was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 11th year, his parents were killed by a dire rats raid, leaving Dain alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his relatives are trying to arrange a marriage
Ideals: Optimist. Bonds: Enemies, Mentor, Job, Family. Occupation: Armorer
Voice: Breathy voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 59 (8d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 130 pp. 1 Minor magic item.
Oriax Glory, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. His red hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Oriax is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to loving parents in a slum to the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Philantrophist. Flaws: Insane. Bonds: Family, Poor, Job. Occupation: Painter
Voice: Italian accent
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 39 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp. 1 Magnifying glass. 1 Disguise kit. 1 Small steel mirror. 1 Disguise kit.
Ella Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a tan collared shirt and red skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her white hair is lengthy. Her green eyes lackadaisically let the world flow into them.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born several months after her father was called into army service. She went to a religious school and was inspired by the priests there in charitable deeds. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Justice. Flaws: Secretive. Bonds: Military, Religious. Occupation: Ploughman
Voice: Excited and jittery
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 13000 cp. 1 Masterwork Common Melee.
Millicent Hartford, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and is dressed in a clean grey cloak covering her clean studded leather. With wild brown hair. Her gray eyes are passionate and lively.
Personality: She likes to make people angry or surprised. She receives visions of the future at random moments
History: Millicent was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. After a long history of fighting, Millicent and her spouse have recently divorced.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: In love, Family. Occupation: Fisher
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 60 gp. Silver chalice with lapis lazuli gems (120 gp).
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