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NPC Generator

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Advanced [show]


Urshar Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her white hair is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She misses her home and complains about the freezing weather, even in summer.

History: When she was but 4 years old her parents immigrated from the south. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered orcs who tried to eat her hand. She left for the south, certain she would find work there.

Motivation: To get a good night's sleep; and a deep hatred of orcs

Flaws: Insomniac. Bonds: Guardian, Immigrant, Enemies. Occupation: Herbalist

Voice: Mumbles to self between sentences

Attributes [hide]

Urshar Daraln, Female Dwarf Ranger 12
Medium (3'9") Dwarf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 86 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +8, Deception +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 4000 gp. Tiger eye turquoise (10 gp). Lapis lazuli (10 gp). Chalcedony (50 gp). Peridot (50 gp). Amber (120 gp). White pearl (120 gp). Black pearl (600 gp). Deep green spinel (120 gp).


Social Check DCs


Ernest Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He likes to wear yellow tank tops with tan pants. He has done his best to style his chestnut hair to look like a famous performer. This brown eyed northerner is not easily forgotten.

Personality: Eccentric and domineering, Ernest will drive conversation. He is harsh and unforgiving.

History: The child of a Sailor, who enjoyed hunting, Ernest was taken on many hunting expeditions. Through the years after Ernest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Ernest's mother didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Cartwright, and he later adopted a second daughter.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his spouse's relatives view him with great suspicion

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Nature, Family, Debt. Occupation: Cartwright

Voice: Slurs words

Attributes [hide]

Ernest Staurheim, Male Half-Elf Fighter 1
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)15 (+2) 10 (+0)15 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Druidic, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. Lapis lazuli (6 gp). 4 Tanglefoot bags.


Social Check DCs


Aerdeth Horineth, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). He keeps his red hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not trust anyone and sleeps with one eye open.

History: Aerdeth lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. He left for the west, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insomniac, Insane. Bonds: Family, Immigrant. Occupation: Jeweler

Voice: Dutch accent

Attributes [hide]

Aerdeth Horineth, Male Elf Adept 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Dayereth Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet armored body suit, with a simple tan line shooting up and back down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is cut short with large spiked bangs in the front. His eyes are likewise green.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. By chance he met his sister recently and the two have been together since.

Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

Dayereth Accord, Male Half-Elf Sorcerer 6
Medium (5'4") Half-Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)11 (+0) 11 (+0)7 (-2)
Skills History +3, Stealth +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 30 pp. Alexandrite (1200 gp). Bloodstone (60 gp). Aquamarine (1200 gp). Aquamarine (1200 gp).


Social Check DCs

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