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NPC Generator

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Advanced [show]


Dagnal Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears very tight pants and wife beaters, though occasionally she sports a brown coat, she is not a threatening figure. Her golden hair is styled in orderly dreadlocks. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. After coming to the age of reason, Dagnal took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Gifted. Flaws: Addict. Bonds: Job, Rich, Slave. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dagnal Torevir, Female Dwarf Warrior 9
Medium (3'10") Dwarf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 50 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 600 gp. Gold dragon comb with red garnet eye (600 gp). Jeweled electrum ring (4000 gp).


Social Check DCs


Mishann Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses like a well dressed Jeweler does. Her crest, while still mostly brass, has prominent grey streaks. She wears large thick round spectacles.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a small toy that she constantly fidgets with.

History: She was born in the west, but her parents moved at a very young age to the east. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mishann took refuge in the ruined castle and found the beat up mace and armor she uses now. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Joker. Flaws: Addict. Bonds: Job, Immigrant, Nature. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Mishann Vangdondalor, Female Dragonborn Rogue 2
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)16 (+3) 10 (+0)16 (+3)
Skills Investigation +5, Stealth +4
Senses Passive Perception 10
Languages Common, Undercommon, Orc, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 310 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Modean Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear green clothing when he does not wear armor. His white hair is braided into rings. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He has achieved small success as a Beggar.

Motivation: To unite with his sister; and sabotage a competitor

Ideals: Gifted. Flaws: Insane. Bonds: Job, Family. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Modean Wrath, Male Tiefling Wizard 9
Medium (5'0") Tiefling, True Neutral (CR 9)
Armor Class 10
Hit Points 24 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)11 (+0) 14 (+2)16 (+3)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1200 gp. Alexandrite (1500 gp). Violet garnet (1500 gp). Lapis lazuli (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Igden Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a blue shirt with thin black vertical stripes and green pants. His hair is brown and curly. His amber eyes dart from person to person.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he is wracked by social anxiety

Ideals: Philantrophist, Fighting. Flaws: Fearful. Bonds: Poor, Criminal record. Occupation: Barber

Voice: Draws out vowels

Attributes [hide]

Igden Raulnor, Male Gnome Aristocrat 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)9 (-1) 13 (+1)17 (+3)
Skills Acrobatics +1, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3

Possessions: 1300 sp. Iolite (20 gp). 1 Magnifying glass.


Social Check DCs

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