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NPC Generator

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Advanced [show]


Faral Aloro, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear tan pants and tee shirts. Her attire stands in sharp contrast to her morningstar, which is beautifully polished and possesses an ornate carving of a clover on it. She wears her golden hair down. Her otherwise smooth face is marked with small tiny scars.

Personality: She acts crazy and hedonistic. She invites people to come help in her community garden.

History: She was born in the south, but her parents moved at a very young age to the east. Faral was born on a far southern plains where she grew up under the tutelage of her mother, an expert Marshal. She now owns her own business.

Motivation: She has money and likes to spend it; and expand her business

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Immigrant, Job, Rich. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Faral Aloro, Female Elf Warlock 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Black pearl (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Oriff Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has shaved her head bald. Her eyes are hazel and catlike.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She plays an instrument quite well.

History: She was born on a small isolated farm. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Athletic, Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Oriff Strongheart, Female Dwarf Monk 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Theriatis Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears violet cloth garments or leather armor. His auburn hair is still thick. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with finding treasure.

History: Theriatis was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Flaws: Addict. Bonds: Job, Adventurer, Poor, Nature. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Theriatis Ofandrus, Male Half-Elf Warlock 4
Medium (4'9") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 7
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 5 (-3)15 (+2) 6 (-2)14 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Elven, Halfling, Infernal
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 80 pp. Chrysoberyl (100 gp). Azurite (12 gp). Moonstone (80 gp). 4 Alchemist’s fire.


Social Check DCs


Gormogord Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a red coat. His black hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the west, but his parents moved at a very young age to the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the west, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Sensitive. Bonds: Immigrant, Military. Occupation: Carpenter

Voice: Pirate accent

Attributes [hide]

Gormogord Wiseacre, Male Halfling Warlock 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)11 (+0) 6 (-2)12 (+1)
Skills History +3, Medicine +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 500 gp. Alexandrite (1300 gp). Moss agate (7 gp). White opal (500 gp).


Social Check DCs

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