Kilvar Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He very much looks the part of a Mason. He keeps his red hair in a flapper bob. His hazel eyes peer out from beneath his broad brown hat.
Personality: He never swears and excessively uses polite adverbs when speaking. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised in a white middle class family as the only child. A few years later when the south was not economically sound they moved to his current location. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and to find somewhere to settle down
Ideals: Optimist. Flaws: Mundane. Bonds: Poor, Job, Immigrant. Occupation: Mason
Voice: Raspy
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 17 (+3) | 6 (-2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 60 pp. 1 Masterwork Common Ranged Weapon.
Mantus Agility, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He wears a black armored body suit, with a simple white line shooting up and back down. His hair is short and brown. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He is almost excessively polite to everyone, even when angry. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Tiefling conditions. After a long history of fighting, Mantus and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and elven compassion
Ideals: Artistic. Flaws: Shy, Racist, Antagonistic. Occupation: Armorer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 17 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 8 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Orc, Gnome, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1600 gp. Amethyst (130 gp). Brown-green garnet (130 gp). Fiery yellow corundum (1400 gp). Jasper (20 gp). Golden yellow topaz (1100 gp).
Silaqui Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She tends to wear a tan poncho over her likewise colored trousers and shirt, and carries hand crossbows. She wears her brown hair down. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born several months after her mother was called into army service. When Silaqui reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silaqui fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry her brother to traveling adventurers
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Poor, Military. Occupation: Bather
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 5000 cp. 4 Smokesticks. 3 Thunderstones. 3 Antitoxin.
Fargas Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, and he perpetually has his sword ready. His red hair, when down, is lengthy. His hazel eyes are slightly larger than normal.
Personality: He speaks before he thinks and is too direct. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.
Motivation: To prove his worth to the world; and an old rival family wants him found
Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Servant
Voice: Posh accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 48 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 14 (+2) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 4000 sp. 1 Superior lock. 1 Healer’s kit. 1 Climber’s kit.
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Their contribution stands as a beacon of hope for all adventurers!


