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NPC Generator

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Druuk Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a weathered and beat up set of banded mail beneath an oversized white coat. He sports a flattop hair cut. His violet unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Gnomish culture. He is lazy, self-centered, vain, and jealous.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Druuk reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Now he works as a painting tutor during his time off.

Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion

Flaws: Disease, Racist, Selfish. Bonds: Military. Occupation: Miner

Voice: Soft and mumbly

Attributes [hide]

Druuk Windsor, Male Half-Orc Cleric 4
Medium (5'2") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)12 (+1) 10 (+0)11 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Tippletoe Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is wearing a long, blue cloak. With bright white hair. She has several tiny aquamarine earrings on each ear.

Personality: Abrasive and pushy, she has a hard time making friends. She is a very good compulsive liar and kleptomaniac.

History: Tippletoe was raised in a hard working conservative environment. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tippletoe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tippletoe. She has gone from town to town working and never settling down anywhere, but has fallen for a local Shoemaker. She hasn't told them the truth, but wants to settle down with them.

Motivation: She wants nothing more than to rejoin the army; and money/treasure

Flaws: Antagonistic. Bonds: Rich, Criminal record, Job, Has a crush, Military. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tippletoe Oomtrowl, Female Gnome Warlock 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)16 (+3) 9 (-1)13 (+1)
Skills Perception +1, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Goblin, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 900 sp. Sardonyx (30 gp). Red garnet (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Habor Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fighting clothing, which leaves very little to the imagination. He wears his silver hair down. He has a dull look in his white eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a forest tribe. Habor was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Habor decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Money/treasure; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Joker. Bonds: Rich, Nature, Criminal record. Occupation: Hunter

Voice: Australian accent

Attributes [hide]

Habor Harmony, Male Tiefling Fighter 8
Medium (6'1") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 70 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills History +3, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Robbie Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears suspenders and red workpants. Her shirt is violet, and she wears a heavy red leather apron most of the time. Her red hair is styled in orderly dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has all her life been fascinated with dancing.

History: She was born to loving parents in a slum to the south. Robbie abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Optimist, Artistic. Bonds: Poor, Adventurer. Occupation: Slave Trader

Voice: Soft and melodious

Attributes [hide]

Robbie Elderberry, Female Halfling Warrior 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 300 sp.


Social Check DCs

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