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NPC Generator

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Traubon Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. His hair is red and curly. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Traubon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Wants to have a good time and be beloved; and he wants revenge against giants

Ideals: Optimist. Flaws: Shy, Fearful. Bonds: Rich, Adventurer, Enemies. Occupation: Seamstress

Voice: Dutch accent

Attributes [hide]

Traubon Glanhig, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 12 (+1)10 (+0)
Skills Athletics +4, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 390 gp.


Social Check DCs


Travok Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His chestnut hair is still thick. He has several tiny sapphire earrings on each ear.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in a small desert village. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Extrovert. Bonds: Rich, Nature. Occupation: Stylist

Voice: Rolls R's

Attributes [hide]

Travok Rumnaheim, Male Dwarf Bard 12
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 44 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)13 (+1) 7 (-2)12 (+1)
Skills Insight +2, Performance +5
Senses Passive Perception 8
Languages Common, Dwarven, Auran
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 100 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp).


Social Check DCs


Kriv Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. His rusty crest is knotted and matted. His gold eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kriv took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and seeks redemption

Flaws: Selfish, Fearful. Bonds: Poor, Immigrant, Nature, Criminal record. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

Kriv Jharthraxyn, Male Dragonborn Wizard 10
Medium (6'1") Dragonborn, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 56 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)12 (+1) 16 (+3)16 (+3)
Skills Medicine +7, Nature +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs


Nuraval Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man likes to wear brown tank tops with yellow pants, and sports empty pouches on his belt. His hair is short and golden. His brown eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Adventurer, who enjoyed hunting, Nuraval was taken on many hunting expeditions. Like his mother and his brother before him, after school he went straight into learning to become a Map Maker. He has worked as a Map Maker like his mother before him.

Motivation: To protect his home; and sabotage a competitor

Flaws: Shy. Bonds: In love, Nature, Job, Guardian. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Nuraval Hammerstone, Male Dwarf Wizard 4
Medium (4'5") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 6 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 13 (+1)4 (-3)
Skills Deception -1, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 100 gp.


Social Check DCs

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