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Vondal Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. He carries with him a set of maces, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His auburn hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to fit into much smaller and tighter spaces than normal.

History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now mingles about in high society.

Motivation: He's repulsed by the PC; and to unite with his brother

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Butcher

Voice: Excited and jittery

Attributes [hide]

Vondal Steelfist, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 7
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 18 (+4)16 (+3) 11 (+0)14 (+2)
Skills Nature +5, Stealth -1
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Halfling, Terran
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 180 gp. Emerald (400 gp). Rock crystal (60 gp). Coral (80 gp).


Social Check DCs


Gale Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her lavender fur is still thick. Her eyes are likewise yellow.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a great chef.

History: She was born at the edge of vast mountains. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gale took refuge in the old dungeon and found the beat up scythe and armor she uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gale fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for her

Ideals: Fighting, Athletic, Impeccable, Gifted. Bonds: Nature. Occupation: Bowyer

Voice: Loud with bravado

Attributes [hide]

Gale Grass, Female Tabaxi Fighter 3
Medium (5'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 18 (+4)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Helen Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Detective. Her long golden hair reaches down to her waist. She has several tiny aquamarine earrings on each ear.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also is a firm believer in the womanly ideal.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Helen was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Helen decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: Marry her sister to traveling adventurers; and she feels that her past leaves her morally obligated to help

Flaws: Antagonistic, Impulsive. Bonds: Rich, Immigrant, Criminal record, Family. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Helen Aloro, Female Half-Elf Rogue 14
Medium (5'4") Half-Elf, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 22 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +6, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 600 pp. A silver and pearl hairclip (70 gp). Carved bone or ivory statuette (70 gp). Old masterpiece painting (1400 gp). Gold dragon comb with red garnet eye (800 gp). Cloth of gold vestments (40 gp). Jeweled gold crown (8000 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Sapphire pendant on gold chain (3000 gp). Black velvet mask with numerous citrines (40 gp). 1 Minor magic item.


Social Check DCs


Enna Gracey, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a violet Stetson hat and violet clothes. Her moppish golden hair is in a traditional bowl cut. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She is a Jackalwere in disguise. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She got away from her former life and has fallen to alcoholism.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion.

Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Has a crush, Adventurer, Religious. Occupation: Body Guard

Voice: Booming voice

Attributes [hide]

Enna Gracey, Female Half-Elf Warrior 1
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)11 (+0) 11 (+0)16 (+3)
Skills Insight +2, Performance +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 160 gp.


Social Check DCs

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