Dalaba Gummen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a tan coat over a blue low-cut shirt, and a feathered hat upon her head. She has moderate length black hair. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Dalaba is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born blind and as such lacked many opportunities for work. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She has been a successful dealer in antiques buying low and selling high.
Motivation: A strong sense of loyalty to Half-Elven people; and retire the richest woman in the west
Ideals: Extrovert, Entrepeneur. Flaws: Disease, Racist. Bonds: Poor. Occupation: Performer
Voice: Old Prospector
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 300 gp. 1 Minor magic item.
Lance Sherwood, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He dresses like a well dressed Shepherd does. With a patchy auburn beard and wild auburn hair. His brown eyes dart from person to person to random spaces in the air.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Lance is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born several months after his mother was called into army service. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He became a Shepherd soon after.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Optimist, Entrepeneur. Bonds: Job, Family, Military. Occupation: Shepherd
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 52 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +4
Possessions: 2600 gp. Cloth of gold vestments (90 gp). Old masterpiece painting (2200 gp). 1 Minor magic item. 1 Minor magic item.
Immeral Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is cut short with large spiked bangs in the front. His amber eyes are passionate and lively.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He works hard and plays hard.
History: Immeral was raised in a hard working conservative environment. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Immeral's homeland. Immeral decided to take the middle way and become a bodyguard. He inherited the family business which he has now maintained for 5 years.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Immigrant, Family. Occupation: Tanner
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 8 (-1) | 14 (+2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Elven, Halfling, Auran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 1000 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ahinar Siannodel, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and has a large blue mantle and cape that has been intricately interwoven into her tan robe. Her black hair is kept up in a ponytail inside a small hat. She wears large thick round spectacles.
Personality: She acts crazy and hedonistic. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was a soldier and died while she was still young. Ahinar was left her father's suit of armor and trained in its use and care. She has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often.
Ideals: Athletic, Entrepeneur, Gifted. Flaws: Hedonist. Bonds: Military. Occupation: Dyer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 8)
Armor Class 11
Hit Points 60 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Deep blue spinel (500 gp). Rose (80 gp). Jade (40 gp).
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