Shamil Pingun, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman wears a tan collared shirt and grey skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. With bright red hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father had invested heavily in several trade routes and wanted her to inherit them. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To get a good night's sleep.
Ideals: Joker. Flaws: Insomniac, Hedonist, Antagonistic. Bonds: Rich. Occupation: Herbalist
Voice: Middle-eastern accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 39 (4d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Pallabar Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of shortbows on his belt, each one with a topaz on the hilt. His silver hair and beard is wavy and long. His green eyes lackadaisically let the world flow into them.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Fighting, Optimist. Bonds: Adventurer, In love, Religious. Occupation: Soapmaker
Voice: Soothing and warm
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
Kriv Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is typically in his Body Guard uniform. Beneath his clothing is a huge mess of scar tissue. His bronze crest is lengthy. He wears a mask on his face.
Personality: Kriv is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He inherited the family business which he has now maintained for 9 years.
Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult.
Ideals: Extrovert, Entrepeneur. Flaws: Fearful. Bonds: Job, Slave. Occupation: Body Guard
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 14)
Armor Class 13
Hit Points 119 (14d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 18 (+4) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 |
Possessions: 1000 gp. Citrine (20 gp). Red-brown spinel (40 gp). Blue quartz (10 gp). Red garnet (40 gp). Rich purple corundum (500 gp). Golden yellow topaz (1400 gp). Lapis lazuli (10 gp). Violet garnet (1400 gp). Deep green spinel (40 gp). 1 Medium magic item.
Greeba Westbrook, Female Half-Orc [Permalink]
Personal [hide]
Description: A 6'0" western woman, she wears light armors faded through time and improper care. She has styled her white hair well, parting it to the right. Her eyes are blue and catlike.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She got into the Bather business at a young age. She found a children's book about a Half-Orc Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She's also a talented Sailor, but doesn't like to broadcast it.
Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark
Ideals: Optimist. Flaws: Emotional. Bonds: Job, Adventurer. Occupation: Bather
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 13 (+1) | 8 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 80 gp. Brown-green garnet (90 gp). 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


