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Advanced [show]


Rezena Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'5" when asserting herself. She sports a flattop crest cut. She has gold eyes.

Personality: Rezena hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in a small village she learned the ways of the warrior from her father. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has achieved small success as a Apothecary.

Motivation: She feels that her past leaves her morally obligated to help; and expand her business

Ideals: Artistic, Fighting. Bonds: Poor, Mentor, Job, Criminal record. Occupation: Apothecary

Voice: Speaks through clenched teeth

Attributes [hide]

Rezena Bhenkumbyrznaax, Female Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 90 gp.


Social Check DCs


Jo Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and is well dressed, but even with her fine clothing she looks run-down. She has dyed her greying golden hair a little too much giving a sharp golden color. She has a dull look in her amber eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Jo lived on a farm with her father, near the main road leading to a nearby town. Her childhood dream was to be a Seamstress, but she was a colossal failure. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Regain custody of her daughter.

Flaws: Secretive. Bonds: Job, Rich, Family. Occupation: Mortician

Voice: Complex vocabulary, royal

Attributes [hide]

Jo Kettlewhistle, Female Halfling Paladin 9
Small (2'9") Halfling, Neutral Good (CR 9)
Armor Class 12
Hit Points 20 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)16 (+3) 13 (+1)9 (-1)
Skills Intimidation +2, Investigation +6
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Goblin, Terran
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1100 gp. Blue quartz (6 gp). Blue quartz (6 gp). Black pearl (700 gp). 1 Minor magic item.


Social Check DCs


Beloril Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, pastel shirt, and brown tie. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a rose on it. His silver hair is styled in orderly dreadlocks. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.

History: His mother raised him in a mountain cabin. Through the years after Beloril was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Beloril's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Servant for the past few years.

Motivation: To be a Carter again; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Servant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Beloril Strongheart, Male Dwarf Monk 9
Medium (3'11") Dwarf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Insight +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 160 pp. Golden yellow topaz (1300 gp). Chrysoprase (20 gp). Azurite (7 gp). Tiger eye turquoise (7 gp). Deep blue spinel (1300 gp). Malachite (7 gp). Black opal (1600 gp).


Social Check DCs


Pelt Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a pastel coat over a tan low-cut shirt, and a feathered hat upon his head and is in decent physical shape. His fur is black and curly. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also has developed a complete distrust of the Performer profession.

History: He comes from a rich western family. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of his son; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Addict. Bonds: Family, Job, Rich. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Pelt Mist, Male Tabaxi Cleric 2
Medium (5'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 8 (-1)12 (+1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp.


Social Check DCs

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