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NPC Generator

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Advanced [show]


Manfred Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large yellow jacket. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a dagger on it. He has shaved his head bald. He has gleaming, smiling hazel eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: He is greedy.

Ideals: Philantrophist, Joker, Fighting. Bonds: Rich. Occupation: Bookbinder

Voice: Speaks with a cold

Attributes [hide]

Manfred Aloro, Male Half-Elf Paladin 5
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 6 (-2)9 (-1)
Skills Arcana +5, Stealth +4
Senses Passive Perception 8
Languages Common, Elven, Infernal, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. Red spinel (110 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Glim Beren, Male Gnome [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Ploughman does. He is muscular with a powerful set of arms. His white hair is thinning but still full. His gray eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Marry his sister to traveling adventurers; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job, Nature, Family. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Glim Beren, Male Gnome Paladin 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Dwarven
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Marlee, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a black coat with brown slacks. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has a very tight haircut. He has blue eyes and a brown hat with a black feather.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a great chef.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: His religion dominates his actions; and he desires power and/or immortality

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Adventurer, Religious. Occupation: Seamstress

Voice: Whispers

Attributes [hide]

Thomas Marlee, Male Human Commoner 11
Medium (5'5") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 73 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)10 (+0) 5 (-3)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2700 gp. Coral (160 gp). Violet garnet (1400 gp). Sard (80 gp). Deep blue spinel (1400 gp). Rose (80 gp). Star rose quartz (80 gp). Black pearl (1400 gp). Black opal (800 gp). Rose (80 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Audhild Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a brown deerstalker hat and brown clothes. Her hair is short and auburn. She wears large thick round spectacles.

Personality: Cocky and sure of herself, she believes she is the best Carpenter born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Audhild was born on a far western plains where she grew up under the tutelage of her father, an expert Carpenter. She's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Immigrant, Criminal record. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Audhild Fallack, Female Dwarf Barbarian 12
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 138 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)7 (-2) 17 (+3)13 (+1)
Skills Insight +7, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 1000 gp. Deep green spinel (70 gp). Black pearl (900 gp). Red garnet (70 gp). Alexandrite (900 gp). Tiger eye turquoise (10 gp). Zircon (60 gp). White pearl (70 gp). Black pearl (900 gp). Red spinel (70 gp). Lapis lazuli (10 gp).


Social Check DCs

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