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NPC Generator

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Advanced [show]


Zedaar Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple black robe with yellow stripes complete with hood. He carries with him a set of swords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His crest is greying and his face has many wrinkles. His eyes are gold and catlike.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a necromancer, Zedaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 14th year, his parents were killed by a gnolls raid, leaving Zedaar alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk; and revenge

Ideals: Fighting. Bonds: Enemies, Adventurer, Mentor, Family. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Zedaar Kimbatuul, Male Dragonborn Warrior 2
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Akra Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a tight fitting black shirt and pants. She has a moderate pudge and is not very fit. Her bronze crest is smooth and relatively long. Her red eyes have a joyful gleam in them most of the time.

Personality: She speaks before she thinks and is too direct. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Akra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She moved out west to avoid the crime she committed. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Justice. Flaws: Impulsive. Bonds: Criminal record, Poor. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Akra Xephyrbahnor, Female Dragonborn Sorcerer 5
Medium (6'6") Dragonborn, Lawful Evil (CR 5)
Armor Class 12
Hit Points 32 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)12 (+1) 15 (+2)17 (+3)
Skills Athletics +5, History +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 10 pp. Obsidian (5 gp). Star rose quartz (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Balam Chance, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a green collared shirt and pastel pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He wears his dark red hair up. His eyes, though not visible through his cowl, are black.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to fit into much smaller and tighter spaces than normal.

History: He was born several months after his mother was called into army service. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Mercenary job and began his own company from there.

Motivation: To be a Cook again; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Military. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Balam Chance, Male Tiefling Adept 2
Medium (5'5") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2000 sp. Coral (50 gp).


Social Check DCs


Lucan Othronus, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'9". He prefers to wear flannel. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are passionate and lively.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He's in love; and he has a crush on the local carter

Ideals: Optimist. Bonds: Criminal record, Rich, Has a crush. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Lucan Othronus, Male Elf Expert 5
Medium (4'9") Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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