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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Adelaide Crane, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman dresses like a well dressed Doctor does. She has a penchant for wearing a ring with an oversized amber on her right hand. Her red hair, when down, is lengthy. Her eyes, though not visible through her cowl, are violet.

Personality: Adelaide hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. Around other people she will do her best to conceal her emotions and appear jolly.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She worked as a nervous Doctor and found it very stressful. She then took over the family business and is one of the better Doctor for hire.

Motivation: To be a Tailor again; and wants to open a new tavern

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Job, Rich. Occupation: Doctor

Voice: American accent

Attributes [hide]

Adelaide Crane, Female Half-Elf Commoner 5
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +4

Possessions: 400 gp. Chalcedony (60 gp). Chrysoberyl (60 gp).


Social Check DCs


Oblar Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and sports red clothing, slightly heavier than average wear. He has wavy brown hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Athletic. Flaws: Shy. Bonds: Job, Military, Immigrant. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Oblar Brushgather, Male Halfling Rogue 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 16 (+3)13 (+1) 11 (+0)9 (-1)
Skills Athletics -1, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee -1 / 2d6-4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 600 gp.


Social Check DCs


Alvyn Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. He is an amazing painter.

History: He was born to a criminal king-pin and mafia family Alvyn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Alvyn decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Criminal record, Family. Occupation: Stylist

Voice: Thin and wheezing

Attributes [hide]

Alvyn Waggletop, Male Gnome Adept 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 5 (-3)14 (+2)
Skills Animal Handling -1, Medicine -1
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Mormog Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. He is portly but not overly obese. He keeps his golden hair in a flapper bob. He has a dull look in his green eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His first spouse was a Shepherd, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: He has a rivalry with the Church that dominates his actions; and doesn't want to be a carter and was forced into it by his family

Ideals: Optimist, Justice, Artistic. Bonds: Family, Religious. Occupation: Carter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mormog Graeme, Male Half-Orc Ranger 6
Medium (6'0") Half-Orc, Neutral Good (CR 6)
Armor Class 9
Hit Points 16 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)5 (-3) 11 (+0)4 (-3)
Skills Perception +3, Religion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Deep blue spinel (1000 gp). Golden yellow topaz (1000 gp). Aquamarine (1000 gp). Zircon (20 gp). 1 Minor magic item.


Social Check DCs

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