Kasdeya Benevolence, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black tunic with white highlights, and long black pants that bunch up around her shoes. She has a moderate pudge and is not very fit. Her dark red hair is heavily combed to the left. Her white eyes peer out from beneath her wide-brimmed black hat.
Personality: Overbrimming with self-confidence, Kasdeya isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She is skeptical of what others tell her and is slow to trust.
History: Born in the north to a Guard, Kasdeya learned a great deal about her father's area of expertise. A gifted student she started as a Armorer, but she got bored and became a Guard. Recently she has begun working with bootleggers and crooks.
Motivation: Wants to open a new tavern.
Ideals: Impeccable. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Guard
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 31 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 8 (-1) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Aquan, Orc, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Chalcedony (70 gp). Violet garnet (900 gp). Star rose quartz (70 gp). Emerald (1400 gp).
Maiathah Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing a long, tan cloak. She keeps her chestnut hair in a pixie cut. Her hazel unseeing eyes seem to look past you.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Maiathah lived on a farm with her father, near the main road leading to a nearby town. When Maiathah reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. During her travels, Maiathah and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Maiathah discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Maiathah fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Meet up once more with her childhood friend.
Ideals: Athletic. Flaws: Disease. Bonds: Poor, Family, Adventurer, Military. Occupation: Weaver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 70 pp.
Roywyn Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears a blue coat over a black low-cut shirt, and a broad hat upon her head. Her golden hair is thinning but still full. She has green eyes.
Personality: Eccentric and domineering, Roywyn will drive conversation. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Map Maker for the past few years.
Motivation: To settle down with her crush; and to be a sculptor again
Ideals: Extrovert. Bonds: Job, Religious, Has a crush. Occupation: Map Maker
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 6)
Armor Class 11
Hit Points 34 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +3
Possessions: Blue sapphire (1500 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item.
Gormogord Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many tan ritualistic tattoos. He likes to wear white tank tops with tan pants. He keeps his auburn hair in a flapper bob. He has amber eyes and a white hat with a tan feather.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born on a small isolated farm. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has money and likes to spend it; and he's looking for his big break
Ideals: Opinionated. Bonds: Family, Nature, Adventurer, Rich. Occupation: Carpenter
Voice: Sounds elderly
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 14)
Armor Class 15
Hit Points 71 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 11 (+0) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +8 / 4d6+3, Ranged +9 / 4d6+4, Grapple +4
Possessions: 700 pp. Gold cup set with emeralds (7000 gp). Sapphire pendant on gold chain (1600 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

