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NPC Generator

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Advanced [show]


Guy Axton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. He has styled his red hair well, parting it to the right. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: He is a bit of a kleptomaniac; and he wants to meet his childhood hero

Flaws: Insomniac. Bonds: Slave, Guardian, Adventurer, Criminal record. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Guy Axton, Male Human Commoner 2
Medium (5'9") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)8 (-1) 11 (+0)13 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 330 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lance Adley, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. His white hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is very quiet and rarely speaks above a whisper. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born blind and as such lacked many opportunities for work. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Optimist, Impeccable. Flaws: Shy, Disease. Bonds: In love. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Lance Adley, Male Human Cleric 11
Medium (6'2") Human, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 43 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)17 (+3) 15 (+2)10 (+0)
Skills History +7, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnoll, Goblin, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 3200 gp. 1 Minor magic item.


Social Check DCs


Darrow Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a small bristly mustache and wavy black hair. His eyes are amber.

Personality: He is fixated on the number 74. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Darrow was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Wants to have a good time and be beloved; and to unite with his brother

Ideals: Athletic, Joker, Optimist. Flaws: Insane. Bonds: Family, Adventurer. Occupation: Seamstress

Voice: Sleepy voice

Attributes [hide]

Darrow Greenleaf, Male Halfling Sorcerer 5
Small (3'3") Halfling, Neutral Evil (CR 5)
Armor Class 15
Hit Points 28 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)11 (+0) 14 (+2)15 (+2)
Skills Deception +5, History +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 10000 cp.


Social Check DCs


Sybil L'Fondant, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is generally shirtless and showing off her tattooed chest. Her hair is long and chestnut with streaks of blonde, and is pulled back with small yellow clips. Her eyes are violet.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Sybil lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Spy, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Recently she has begun working with bootleggers and crooks.

Motivation: She desires power and/or immortality; and she is currently in port desperately looking for someone to get her out

Flaws: Disease. Bonds: Slave, Family, Criminal record, Adventurer. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Sybil L'Fondant, Female Half-Elf Bard 5
Medium (5'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)14 (+2) 9 (-1)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 700 gp. Freshwater pearl (16 gp). Blue quartz (16 gp).


Social Check DCs

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